Aaron, that's exactly what I like from the command station, and I thing, the non-stopping concept is the most distiguable issue of the command station.
I only play with hardware, hate computers for music performance, cause I mostly play on stage on realtime.
So my process of composition requires from a dynamic concept of entering/inputing information and its manipulation and modification processes during the process of editing-recording.
The act of stoping the sequencer, entering an edit menu, the tedious messages of please watting- saving-loading data- etc, make composers lose a lot of time and inspiration.
I love the style of the command station. You always have to find the g-spot of your synth, that point where it exploits and give its best in a hardware synth environment. When you work with several different devices interacting together, you have to find the place where each synth fits the best. Command station is GREAT for inputing information, inputing notes, and, at the same time, going to the patch edition and make modifications to the patch in order to fit into the song. Nobody thinks about issues like these ones, but they are so helpful when working with several synths.
I have two command stations, they work on my setup like the two sides off the brain. One of them controls objective, tangible ,very logic and reasonable sound concepts, and the other one, works more with the abstract and subjective concepts of the music, the combination of both results on a balance between order and chaotic music.
I control a Roland SP 808 sampler and a VIRUS T1 with a XL7, and a Roland V Synth and a Kurzweil K2500 with a EMU MP 7. And I also have found the command stations sounds very useful with the percussion side of my music.
I just complaint about issues like:
Moving the curson on the edition mode, in order to advance from note to note. Editing a big group of notes one by one is horrible tedious, since you have only the cursor buttons to navigate throught them.
I like to add randomized values to my notes to give a human touch to the track. I dont like too accurate start times, so, if recorded quantized, I go note by note to modify the start time of each one. Thats very hard on the command station. There are so much features that could be improved on the command station without having to change the hardware, that I cant mention all off them, and they could be added witth just a few additions on the software. For example, you arent able to hear a patch before overwriting it, you are not able to browse by category when you are gonna save a patch (so, you could find faster empty slots for saving patches) and other small details, that all together could improve the command station.
But I want to let you know that Im a big fan of your design. Have more than 20 synths, some of them wonderful machines like the Vsynth, the Virus or the roland Jupiter, and command station are between my favorintes, and one of the synths Ill never sell.
I use them so much, that I have destroyed around 10 of the edition buttons, like the stop, rec, play and cursor buttons. I had to replace them my sefl, due to over use. Around 3
Aaron Eppolito <synthesis77@...> wrote:
This is a great question, atom. Looks like you're getting some good responses too. I was going to try and consolidate some of the comments, but I guess I'll tackle them individually.
Zsolt, you hit the nail on the head. "Never Stopping" was my main design goal. I wanted it so that you could do absolutely everything, from tracking to preset editing to saving to switching modes (song/preset) to event list editing without EVER having to stop. There are a very few exceptions (such as offline quantize) that we ended up having to stop because there were bugs otherwise.
Much like you guys, I was frustrated by the lack of live abilities and the interruption to my improvisational flow that comes from stopping anytime you wanted to do something.
-AaronShow quoted textHide quoted text
----- Original Message ----
From: Zsolt Szabó <Zsolt.Szabo@...>
To: xl7@...m
Sent: Monday, January 14, 2008 12:14:31 AM
Subject: Re: [xl7] XL7, compared to...
For me, one thing:
I have to seldom stop the seq while I'm working.
Only required on a few tasks. Big plus, as I'm doing
music mostly live, while recording to audio, then lately
cutting and assembling the parts.
I know this was not mentioned but I'm looking forward
to the LinnDrum II from Dave Smith/Roger Linn.
Combined with my XL-7 it would be a dream setup
both for sequencing and songwriting. The LinnDrum II
would work along the same concept - you don't have to
stop the sequencer to accomplish the most editing tasks,
at least that's how it is advertised. I'm collecting money...
Regards,
Zsolt | http://adsr.hu
----- Original Message -----
From: Atom Smasher
To: xl7@yahoogroups.com
Sent: Monday, January 14, 2008 8:05 AM
Subject: [xl7] XL7, compared to...
this should be an interesting forum to ask this question...
i've never had any hands on with these:
XL-7, RM1x, MPC-xxx, MC-303/505/etc
of the RM1x and assorted roland garbage, i don't have to hear the XL-7 to
know that the sounds are better, and i doubt that anyone here would debate
me on that.
but regarding a sequencer, who can tell me what makes the XL7 better than
the rest for live performance? i'm not looking to start a flame war, and
i'm definitely leaning towards the XL7, but if anyone has used the other
gear, i'm interested in hearing about how they compare.
thanks...
--
...atom
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