Have to clear one thing up. Fast attack (AUX envelope) means something between 0 and 1 second. //Nifflas --- In xl7@y..., "nifflas" <nifflas@m...> wrote: > Remember that you have a huge bunch of samples to create your own > kickdrums from. > > What is an synthesized kickdrum? > > Take a sinewave, play it at a constant pitch. Not a kickdrum. > > Now assign the AUX envelope to the pitch of the sinewave by using > patchchords. "Amount" should be a negative value. The aux envelope > should have a fast attack, and maximum sustain. > > The AMP envelope should have the fastest attack possible, zero > sustain, and a fast decay (and release). > > Sounds like an electronic bassdrum? If not, transpose the sinewave > until it does. > > Now you're supposed to have a simple electronic bassdrum. Here comes > the fun part. > > Try the triangle wave, or square wave for some very different > bassdrums... Doesn't it sound nice? No? Try all waveforms inside the > machine. > > //Nifflas > > > > > --- In xl7@y..., drK <drk@d...> wrote: > > On 11/6/02 2:13 PM, "redflux7" <redflux7@y...> wrote: > > > > > Hello, > > > I just got my XL-7 last week and have been up late every night > with > > > it makin some really awesome tracks, i LOVE this thing. > > > > > > However, I can't seem to find any really PHAT kickdrums, nor can > > > have i been able to manipulate any of the presets to sound the way > > > i'd like. Have any of you guys found any good settings that will > > > put out some sick kicks? I'm looking for something phat in the > > > style of Infected Mushroom kicks, any suggestions would be really > > > appreciated. I'm still a newb, so i don't really know which > > > properties to manipulate to get the phat sound, really full, and > > > maybe even a dive in frequency after the initial hit. > > > > > > By the way, this yahoo group is frickin awesome, what a great > > > resource and community. > > > > Try layering multiple kicks and/or other waveforms using the four > layers you > > have per preset. Even if you are using a drumkit multisample > (instrument in > > Emu-speak) you can place the extra waveforms so they overlay only > the one > > key where you want the kick to live (layer key-range setting). Or > simplify > > your task and make a dedicated kick preset and give it it's own > track in the > > sequencer. > > > > Don't also forget the Z-Plane filters. Those are definitely not > just for > > classic filtering uses. There are some pretty scary boosting > filters in the > > selection that mighty be just the think. > > > > drk > > > > www.delora.com/music > > www.mp3.com/zdrk > > drk.iuma.com
Message
Re: Good Kickdrum
2002-11-07 by nifflas
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