Glad you found a solution. I'll have to add that to my list of things to try if I start maxing out! I guess another option would be to get a second unit for 256 voice polyphony. I've seen people selling ROM-less P2k-based shells, so if you have more than one ROM, you could put one (or more ROMS) in the shell. Last I looked there was a ROM-less shell on e-bay for $100.00. Not sure if it was a 64 voice or 128 voice e-mu. If 128 voices aren't enough, this might be an option. --Steve --- In xl7@yahoogroups.com, "gonzinigonz" <gonzini@f...> wrote: > Well... looks like you really have to set the assign groups to stop > the nasty voice stealing thing (I know thats what its there > for.. ;o) ) > I added up the voices that *could* be sounding at worst case, ie all > together at the same time to approx 30 in the pattern. 128??!! > voices..uhmm. (all filters off!! etc) > So assigning the kick to its own group, be it mono or other seems to > clear the problem up, so thats the solution i guess. I can get > repeatable results with this so thats a good thing. > Im sure i tryed this before and it didnt work.. must of been a late > one. > Cheers for your help guys! > Regards > Gonz
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Re: Dropped notes = MOP (Maxed Out Polyphony)
2004-08-15 by steve_the_composer
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