Oh yer.. nothing linked either, i checked that as well.. --- In xl7@yahoogroups.com, "gonzinigonz" <gonzini@f...> wrote: > Hi Guys! Cheers for all your replies, ive been working today and only > just got back.. > I checked that all the chorus's were turned off so the voices arn't > being used up there. > The thing about differant filters using up more voices is something > l'll have to look into.. is this documented somewhere? > Ive still not had a chance to sit down and read the manual fully, and > learn things the emu way ;o)(those effect sends are very strange..) > Does seem a bit odd that its track 1 thats really badly effected, > though i did notice that an open hat can become shortened as well. > It doesent sound any where as bad as when the kick drops out with pop > or click. > l'll go through things again tomorrow and see if i can be more > precise where things are going wrong. > Maybe i could send you the dump of the offending pattern like you > suggested. If i create a simular thing with the stock rom l'll see if > i can create the problem again. > Thanks for your interest in helping me it is appreciated :o) > Will post my finding tomorrow. > Regards > Gonz > > > PS..ive got a quasimidi 309 that exhibits the same problem with the > kick!! pretty sure thats maxed out polyhony. Think its about 5 voices > on a good day! Though it seems like less... > > > > --- In xl7@yahoogroups.com, "steve_the_composer" <smw-mail@p...> > wrote: > > 128 / 4 layers each with chorus and each using a 12-pole filter = 8 > > note polyphony. (Need we say anything about linking presets?) > > > > --- In xl7@yahoogroups.com, erik_magrini@B... wrote: > > > Some of the filters use more poly too... > > > > > > rEalm > > > > > > (128 / 4 layers each with chorus = 16 note polyphony) > > > > > > --Steve
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Re: Dropped notes = MOP (Maxed Out Polyphony)
2004-08-10 by gonzinigonz
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