What do you use to make the sounds less computer sounding..
2003-03-31 by flaviotronic
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2003-03-31 by flaviotronic
effects proccesors? mixxers?, what models do you use? any tips would help tons, Thanks
2003-03-31 by mikexl7
I am not sure I know what you mean can you be more descriptive in what you mean by computer sounding. --- In xl7@yahoogroups.com, "flaviotronic" <cracktastick@a...> wrote: > effects proccesors? mixxers?, what models do you use? any tips would > help tons, Thanks
2003-03-31 by Andre Lewis
There are tons of things you can do, the usual suspects are adding some reverb (light reverb!), delays, and some chorus. You can add these on the computer or as external effects. In fact you can pump everything through something like a digitech effects unit that's fairly inexpensive. Other sneaky techniques include doubling the sound with a really short delay (basically what a chorus, flanger, and phasers are actually doing) by transmitting note on messages with a roughly 10-100 ticks difference. The original Orbits used this technique but it cuts your polyphany in half. You can do the same thing in an audio sequencer. Other techniques include things like the BBE Sonic Maximizer, which threaten to reconstruct the intent of the sound by "cleaning up" the low and high frequencies. It's not an eq, but it's as simple to use as an eq. Other effects are tape saturation (Usually PC only) which emulate track bleed and a kind of audio smearing that just happens to work like a really smooth copmressor. The ability of software tape emulation is kinda debatable, I find that if you record things better from the start things don't need much work. Hope this helps... Andre
-----Original Message----- From: flaviotronic [mailto:cracktastick@...] Sent: Sunday, March 30, 2003 4:42 PM To: xl7@yahoogroups.com Subject: [xl7] What do you use to make the sounds less computer sounding.. effects proccesors? mixxers?, what models do you use? any tips would help tons, Thanks To unsubscribe from this group, send an email to: xl7-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
2003-03-31 by flaviotronic
I have already used the effects processor on both my mp7 and k2500 threw a behringer eurorack ub1202 4track mixer, and I record onto sonar 2.0, I have a turtle beach "Santa cruise" soundcard. It sounds nice, but can sound a lot better. Do you or anyone else have any product names of what I should look into to make it sound better? Oh and by "too computer sounding" i meant like, kinda like Nintendo sounding I guess? :/, not smooth or "studio sounding" enough haha. Any help would be MUCH appreciated. Thanks
2003-03-31 by erik_magrini@Baxter.com
LOL, sorry found that a bit ironic :) rEalm Other effects are tape saturation (Usually PC only) .... [Non-text portions of this message have been removed]
2003-03-31 by erik_magrini@Baxter.com
I really don't think it has anything to do with what products you're using, you already have more than enough to get your tunes sounding "professional" if that's what you're after. At this point it becomes more about how you use those tools, not what they are. Here's some quick pointers: 1. Crap in = crap out. If you're recording so so sounds, you're probably only going to get a so so souding tune. Take the time to brush up on your synthesis skills, try to make each sound really big and bold (where appropriate) without getting in the way of each other. Also, make sure you're recording all of your signals as hot as possible without clipping. This will help cut down on background noise. 2. Dynamics processing. Use Eq and compression to help each track fit within the song. This will also help you to keep instruments at a more constant level, as well as fiting into their own sonic "niches" in the frequency spectrum. 3. Tube emulations. Kinda funny, but we now have plug ins that emulate the way vacuum tubes dirty up our nice clean signals! If you can't afford the real deals (most of us can't/won't) then look into some plug ins designed to help your tracks sound warmer. TL-Audio's EQ-1 is one of my all time favorite plug ins, even though it's probably the most boring one I own. Crack up the input to overdrive your signal, just be sure to lower the output by the same amount. Antares's new Tube plug in is another one I've been using a lot, it's only goal is to make things warmer. Also, PSP Vintage Warmer is another one you should check out. rEalm I have already used the effects processor on both my mp7 and k2500 threw a behringer eurorack ub1202 4track mixer, and I record onto sonar 2.0, I have a turtle beach "Santa cruise" soundcard. It sounds nice, but can sound a lot better. Do you or anyone else have any product names of what I should look into to make it sound better? Oh and by "too computer sounding" i meant like, kinda like Nintendo sounding I guess? :/, not smooth or "studio sounding" enough haha. Any help would be MUCH appreciated. Thanks [Non-text portions of this message have been removed]
2003-03-31 by flaviotronic
--- In xl7@yahoogroups.com, "flaviotronic" <cracktastick@a...> wrote: > I have already used the effects processor on both my mp7 and k2500 > threw a behringer eurorack ub1202 4track mixer, and I record onto > sonar 2.0, I have a turtle beach "Santa cruise" soundcard. It sounds > nice, but can sound a lot better. Do you or anyone else have any > product names of what I should look into to make it sound better? Oh > and by "too computer sounding" i meant like, kinda like Nintendo > sounding I guess? :/, not smooth or "studio sounding" enough haha. > Any help would be MUCH appreciated. Thanks .
2003-04-01 by flaviotronic
--- In xl7@yahoogroups.com, erik_magrini@B... wrote: > LOL, sorry found that a bit ironic :) > > rEalm > > > > Other effects are tape saturation (Usually PC only) .... > > haha i just stumbled across tape saturation on sonar 2.0 today, any tips on how to use it properly?
> > > > > [Non-text portions of this message have been removed]
2003-04-01 by Andre Lewis
Welll, I haven't popped open the one in Sonar, but typically they emulate the tape machine, 16ips, 30ips etc. means 16 inches per second, which means that there are more events in one area of the tape, meaning more sonic smearing since you have to think of your events as blending into each other. 30ips means twice as much information would be on the actual tape, so less smearing accross independant events but simultanious events are going to experience tighter compression. So 16ips should mean more blurring and soft knee compression, 30ips = less blurring, better fidelity, and tighter compression with a harder compression edge. Amount is basically like compression cutoff in decibles. Some include tape hiss, which really just adds harmonic noise above 16khz. I personally don't like the emulated tape hiss, and if you're really into noise you should check out the some of the MDA vst plugins ;) I know not in Sonar... Andre
-----Original Message----- From: flaviotronic [mailto:cracktastick@...] Sent: Monday, March 31, 2003 10:47 PM To: xl7@yahoogroups.com Subject: [xl7] Re: What do you use to make the sounds less computer sounding.. --- In xl7@yahoogroups.com, erik_magrini@B... wrote: > LOL, sorry found that a bit ironic :) > > rEalm > > > > Other effects are tape saturation (Usually PC only) .... > > haha i just stumbled across tape saturation on sonar 2.0 today, any tips on how to use it properly? > > > > > [Non-text portions of this message have been removed] To unsubscribe from this group, send an email to: xl7-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/