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Stuck! Emu, what is it?

Stuck! Emu, what is it?

2002-02-26 by heinrich22001

Hi,

I would greatly appreciate help (rEalm, thanxalot, but your hint 
didn´t help).

I uploaded a midifile as pattern from cubase 5.1 to my mp-7(this time 
an arrangement with 16 tracks: first 8 tracks are drums, all tracks 
assigned to different channels (1-16)) . All went well, about 20 k 
transferred, all tracks lit up. 

When I want to run the pattern on the mp-7, there are maybe not even 
10 % of the notes playing back. Occasionally a note "gets through", 
and this applies to every track of the patter (midi cables 
unplugged). I had this happening before when I realtime recorded drum 
patterns from any sequencer. Lots of notes were missing while playing 
back. 

If I play back the patterns from cubase using the mp-7 as slave 
(sound module) theres no problem.

I faced this problem since I have the mp-7 and tried so many good 
hints from this gruop, but to no success. No comment from Emu until 
now (I really wonder!).
Emu, am I doing something wrong or does it have to do with the "The 
XX-7-does-not-communicate-with-certain-midi-device-issues?? Any help 
would be very much appreciated cause I dont want to go on like that! 
Maybe I´m doing something wrong, maybe its a bug (and you tell me its 
fixed in the next OS?). 

Thanx

Heinrich

Re: [xl7] Stuck! Emu, what is it?

2002-02-26 by Scott Ruda

On Tuesday, February 26, 2002, at 12:53  AM, heinrich22001 wrote:

> When I want to run the pattern on the mp-7, there are maybe not even
> 10 % of the notes playing back. Occasionally a note "gets through",
> and this applies to every track of the patter (midi cables
> unplugged). I had this happening before when I realtime recorded drum
> patterns from any sequencer. Lots of notes were missing while playing
> back.

This may be because Cubase has created note events with durations of 0 
ticks. I believe it does this when it creates some 'drum tracks'. This 
came up once before on the list. I believe you can tell Cubase to not do 
that, or tell it to scale every event by + 1 tick. Durations of 0 ticks 
is not currently supported in our sequencer, but is fixed in the next 
release.

Scott

RE: [xl7] Stuck! Emu, what is it?

2002-02-26 by Andre Lewis

Hi Heinrich, if the note from EMU doesn't work, try this? There is a good
possibility your tracks aren't assigned to the midi channels you think they are.
If you exported as Midi type 0 then it should bring in Channel 1 = track 1,
channel 2 = track 2, etc.  If you exported as Midi type 1 then Track 1 =
whatever was on Midi file track 1. This doesn't mean midi channel 1.  Go into
the pattern, go to pattern edit mode and then go to the event editor and look to
see if the notes are playing to the right channels, that the tracks are assigned
to play to the right channels and not assigned to None.  It could just be that
the tracks are playing but to Midi out B, Midi out A but not Internal.  See if
that helps.  At the very least you should be able to find out for sure if the
notes got imported.

Andre
Show quoted textHide quoted text
-----Original Message-----
From: heinrich22001 [mailto:hhuent@...]
Sent: Tuesday, February 26, 2002 12:53 AM
To: xl7@yahoogroups.com
Subject: [xl7] Stuck! Emu, what is it?


Hi,

I would greatly appreciate help (rEalm, thanxalot, but your hint
didn\ufffdt help).

I uploaded a midifile as pattern from cubase 5.1 to my mp-7(this time
an arrangement with 16 tracks: first 8 tracks are drums, all tracks
assigned to different channels (1-16)) . All went well, about 20 k
transferred, all tracks lit up.

When I want to run the pattern on the mp-7, there are maybe not even
10 % of the notes playing back. Occasionally a note "gets through",
and this applies to every track of the patter (midi cables
unplugged). I had this happening before when I realtime recorded drum
patterns from any sequencer. Lots of notes were missing while playing
back.

If I play back the patterns from cubase using the mp-7 as slave
(sound module) theres no problem.

I faced this problem since I have the mp-7 and tried so many good
hints from this gruop, but to no success. No comment from Emu until
now (I really wonder!).
Emu, am I doing something wrong or does it have to do with the "The
XX-7-does-not-communicate-with-certain-midi-device-issues?? Any help
would be very much appreciated cause I dont want to go on like that!
Maybe I\ufffdm doing something wrong, maybe its a bug (and you tell me its
fixed in the next OS?).

Thanx

Heinrich



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Re: [xl7] Stuck! Emu, what is it?

2002-02-26 by erik_magrini@Baxter.com

Use CTRL+H I believe to change durations and velocities after selecting 
your part.  I don't remember seeing this issue on the list before, but I'm 
glad I know about it now!

rEalm



This may be because Cubase has created note events with durations of 0 
ticks. I believe it does this when it creates some 'drum tracks'. This 
came up once before on the list. I believe you can tell Cubase to not do 
that, or tell it to scale every event by + 1 tick. Durations of 0 ticks 
is not currently supported in our sequencer, but is fixed in the next 
release.

Scott



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xl7-unsubscribe@yahoogroups.com

 

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Re: Stuck! Emu, what is it?

2002-02-27 by heinrich22001

Scott, Andre, REalm - great support, thanx!

I still have to chek out how to work around this:
What I tried: changing the duration of the notes (yes, many of them 
had a length of 0.0.0). I added a little "length" by calling up 
the "logical editor" in the "functions-menu" of cubase 5.1. In 
the "advanced mode" you can do that. So I had the notes by 0.0.1 - 
one tick longer. Strange enough - I saved the pattern (exporting as 
midifile), called it aup again and the changes were gone - all notes 
were back to 0.0.0. I have not found a way to fix this until now. Is 
there another way to change the note duration so it stays like it was 
changed (sounds rather philosophical...)?

Then I tried to load a different one-track-pattern to the mp-7, all 
notes longer than 0.0.0. That helps a lot! Still I think, if you have 
a 16-track-pattern, my mp-7 seems to "forget" many notes even if all 
of them are longer than 0.0.0 ticks. Is it possible that in the 
downloading process there could be some overflow (my file was 20 k). 

Another thing: My cubase-pattern was saved with a resolution of 
1/480. Is this compatible to the resolution of the mp-7 of 1/398 (or 
so) or is this leading to missing notes? 

My last question (in this posting for sure ;-): Is there a way to 
change the channel-number of a track in cubase? I changed numbers, 
copied and pasted to different tracks, changed channel-numbers again 
and so on. All seems fine until I open the file again and all tracks 
are set back to the original unwanted setting. There must be a way 
how to assign channel numbers in the event-list or so? Am I wrong?

Sorry, these are more like cubase issues and I try to keep it short. 
Still quite a few groupies here seem to use the same sequencer and 
might like to know as well may be...

Thanx so much. The support in this group is - I must say it again - - 
wonderful!

HEinrich


--- In xl7@y..., "heinrich22001" <hhuent@g...> wrote:
> Hi,
> 
> I would greatly appreciate help (rEalm, thanxalot, but your hint 
> didn´t help).
> 
> I uploaded a midifile as pattern from cubase 5.1 to my mp-7(this 
time 
> an arrangement with 16 tracks: first 8 tracks are drums, all tracks 
> assigned to different channels (1-16)) . All went well, about 20 k 
> transferred, all tracks lit up. 
> 
> When I want to run the pattern on the mp-7, there are maybe not 
even 
> 10 % of the notes playing back. Occasionally a note "gets through", 
> and this applies to every track of the patter (midi cables 
> unplugged). I had this happening before when I realtime recorded 
drum 
> patterns from any sequencer. Lots of notes were missing while 
playing 
> back. 
> 
> If I play back the patterns from cubase using the mp-7 as slave 
> (sound module) theres no problem.
> 
> I faced this problem since I have the mp-7 and tried so many good 
> hints from this gruop, but to no success. No comment from Emu until 
> now (I really wonder!).
> Emu, am I doing something wrong or does it have to do with the "The 
> XX-7-does-not-communicate-with-certain-midi-device-issues?? Any 
help 
> would be very much appreciated cause I dont want to go on like 
that! 
> Maybe I´m doing something wrong, maybe its a bug (and you tell me 
its 
Show quoted textHide quoted text
> fixed in the next OS?). 
> 
> Thanx
> 
> Heinrich

Re: [xl7] Re: Stuck! Emu, what is it?

2002-02-27 by erik_magrini@Baxter.com

I saved the pattern (exporting as midifile), called it aup again and the 
changes were gone - all notes were back to 0.0.0. I have not found a way 
to fix this until now. Is there another way to change the note duration so 
it stays like it was changed (sounds rather philosophical...)?

>>>Well, the long way would be to redraw all the notes by hand in the Key 
Editor.  Honestly I can't figure out why the midifile would revert back to 
the way it was.  Stupid question I know, but you did save right befroe 
exporting right?  Also, it's not 100% confirmed, but there might be some 
issues with Cubase 5.1 and the MIDI editors that MIGHT be contributing to 
this.  For more info, go to:

http://linux1723.dn.net/forum/Forum15/HTML/001180.html <<<

Then I tried to load a different one-track-pattern to the mp-7, all notes 
longer than 0.0.0. That helps a lot! Still I think, if you have a 
16-track-pattern, my mp-7 seems to "forget" many notes even if all of them 
are longer than 0.0.0 ticks. Is it possible that in the downloading 
process there could be some overflow (my file was 20 k).

>>>How long (measures) is the pattern you're trying to import? <<<<

Another thing: My cubase-pattern was saved with a resolution of 1/480. Is 
this compatible to the resolution of the mp-7 of 1/398 (or so) or is this 
leading to missing notes?

>>>I don't know, I switched to 1/384 just to be safe.  I have a Cubase 
Song template I made that I use with the XL-7 for pattern editing, this 
was one of the settings I made, in addition to Disabling Audio, deleteing 
audio tracks, etc. <<<

Is there a way to change the channel-number of a track in cubase? I 
changed numbers, copied and pasted to different tracks, changed 
channel-numbers again and so on. All seems fine until I open the file 
again and all tracks are set back to the original unwanted setting. There 
must be a way how to assign channel numbers in the event-list or so? Am I 
wrong?

>>>Sounds like nothing you do in Cubase is saving, which makes this more 
of a Cubase problem, and less of an XL-7 one.  :)  Maybe roll back to an 
earlier version (are you using the public betas?), or reinstall it real 
quick to see if that helps.  Are you using a warez version? Sorry, had to 
ask. As for the channels, just changing then on the arrange page should do 
it, I've never had any problems with that myself.  Have you tried saving 
the arrangement as a new name after the changes too?  Try that, and 
instead of launching Cubase via your desktop icon, try double clicking on 
the new arrangement file in Windows Explorer or My Computer.  <<<

Sorry, these are more like cubase issues and I try to keep it short. Still 
quite a few groupies here seem to use the same sequencer and might like to 
know as well may be...

>>>De nada.  Cubase is a huge program, there's a lot to learn!  Also, 
maybe try jumping on the cubase list too and asking about these issues. 
Not the best list IMO, but they do have a lot of experienced users on 
there. <<<

rEalm

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