First you have to have an idea of how the general midi map is layed out...pretty much any piece of gear out there has at least one GM drumkit. After you know where to place the types of sounds in the map; you simply build a drumkit in the MP by usually going in to an already made drumkit and replacing the sounds with the ones you want for each key...time consuming but worthy. I did fail to see a drumkit programming chapter in the manual, but it has to be there someplace. Next, roms are great especially if you purchased your MP when it was 1200 bucks. Go to emu's website and fax them your receipt to get 200 bucks off your first rom. The website also has some patches from the pure phatt sound module you can download and transmit to your machine. ALSO-if you press the save copy button and scroll all the way right on the big black rotary knob you will see a command called randomize preset...AHHHHHHHHH, this will get you some nice leads, drumkits, basses, EPs, noise, and etc: Be sure to name and save the presets it generates however. The ZR card is going to be your basic soundset...and in fact is the soundset from the ZR keyboard from ensoniq, the protozoa is going to have the same kind of content, but quite a bit more dated, being that it comes from the dated Proteus 1 thru 3 series modules from EMU-however having its filter work revamped for the MP. Hopefully I have answered your questions appropriately. TIK777
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Re: What the Heck... building your own drumkits - how is it done???
2001-11-24 by heretik7@hotmail.com
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