Welll, I haven't popped open the one in Sonar, but typically they emulate the tape machine, 16ips, 30ips etc. means 16 inches per second, which means that there are more events in one area of the tape, meaning more sonic smearing since you have to think of your events as blending into each other. 30ips means twice as much information would be on the actual tape, so less smearing accross independant events but simultanious events are going to experience tighter compression. So 16ips should mean more blurring and soft knee compression, 30ips = less blurring, better fidelity, and tighter compression with a harder compression edge. Amount is basically like compression cutoff in decibles. Some include tape hiss, which really just adds harmonic noise above 16khz. I personally don't like the emulated tape hiss, and if you're really into noise you should check out the some of the MDA vst plugins ;) I know not in Sonar... Andre -----Original Message----- From: flaviotronic [mailto:cracktastick@...] Sent: Monday, March 31, 2003 10:47 PM To: xl7@yahoogroups.com Subject: [xl7] Re: What do you use to make the sounds less computer sounding.. --- In xl7@yahoogroups.com, erik_magrini@B... wrote: > LOL, sorry found that a bit ironic :) > > rEalm > > > > Other effects are tape saturation (Usually PC only) .... > > haha i just stumbled across tape saturation on sonar 2.0 today, any tips on how to use it properly? > > > > > [Non-text portions of this message have been removed] To unsubscribe from this group, send an email to: xl7-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
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RE: [xl7] Re: What do you use to make the sounds less computer sounding..
2003-04-01 by Andre Lewis
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