Ok, I think I may have run across that Arp bug that Nick was mentioning, though I'm not sure if it's the same thing he's talking about. Here's the situation. I sat down last night to try again at making my own Custom arps and Presets to help me with getting around the lack of "RPS" features. After waiting to see if we'd get a simlar feature in new OS update, I realized I can't keep waiting on that (since it might never happen), I need to find a workaround, or I'm just gonna have to get something else that will suit my live needs. I wanted to make 16 new Presets, each of which would be assigned a seperate Trigger Button (1-16) and Midi Channel (1-16B). The goal was to create 4 different "kits' that I could interchange live as I saw fit, and to add some variety while switching patterns. It was set up like this: Trigger/MIDI 'B' channel 1 - BD 2- Snare 3- HH 4- Perc 5- BD2 6- Snare2 7- HH2 8- Perc2 9- BD3 10- Snare3 11- HH3 12- Perc3 13- BD4 14- Snare4 15- HH4 16- Perc4 Everything was going great at first, I created 16 different Presets, saved them with the above names, assigned each to the appropriate B-MIDI channel, then saved the Multi. I next went and copied a blank User Arp 16 times making sure to make the name them the same as their associated Preset. The first trouble began when no matter what Global, COntroller or MIDI settings I changed, I couldn't use the key pads to play back the B channel Presets, until I played a previous recorded Pattern first. Weird, and it made me wonder what I was really hearing, even though the Preset was still the same according to the Preset Display. Editing the arps and saving them seemed to go ok, I made each arp play back the associated Presets (or rather I should say I assigned the arp to correct Preset), and programmed each step to be offset by 0, so that I could assign the actual drum sound (Note Number) via the Controllers Trigger menu. And that was where I ran into my problems, changing the Note Number in the Controller menu didn't actually reflect the right sound in the Drum Preset. I could even use the keypads to assign the correct note in the Controller Triggers screen, and it would sound fine as I played it that way. However, as soon as I actually used the Triggers, the sound being played back wasn't the same at all. To make sure I even fired up the PC and used SX (as well as E-Loader 1.0's MIDI monitor) to double check I had the right note numbers assigned. I'd play the keypads until I heard the sound I wanted, then assigned that Note to be triggered by the Trigger button in the Controllers menu. It sounded like it was playing the right Preset (hard to tell really, so many are similar sounding), just not the right note numbers. I'd back out of the controller menu, try again, still no luck. I'd press C2, hear the sound I wanted, then assign that Trigger to play that note. Yet the Trigger wasn't playing back that note at all! Ideas? Did I explain that cleary enough? Is this what you were seeing Nick? This really sucks, even a feasible work around isn't umm....working! rEalm
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Arp bug here too?
2002-09-24 by erik_magrini@Baxter.com
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