Wow - that's great info. I own a P25K and am looking at a GM based drum kit for some backing track work I have to do. I am not an avid programmer of this unit and was weondering if you knew whether otr not these steps apply to the P25K too. Regards, Peter --- In xl7@yahoogroups.com, "Alien" <23rdsigil@...> wrote: > > In regard to where a Protean Drums Rom can be found, my best > suggesetion would be to keep an eye on things like e-bay. > > Concerning the post I promised to make, below you will find a retype > of what is contained in the PX-7 manual in regard to creating custom > drum kits. As this comes from the PX-7 manual, some of what it > details is Protean Drum Rom specific, however, a fair amount of the > ideas it offers I've found can easily be applied to just about any ROM > one may have. Hope you all find this usefull. > > Regards, > > Al > > FLEXIBLE KIT VARIATIONS > > We've provided lots of different ways to create new kits based on > existing instruments. We'll use the "Bread n Butter" kit as an > example. Each of the other five acoustic kits follow the basic template. > > 003 kit:Bread & Butter- This is a complete kit with all > velocity-switch layers built in. This kit is presented as an all in > one instrument, including hats and generic general MIDI percussion > below B0 and above F3. > > 008 kit:B&B No Hats- This is the same kit as 003, with noting on the > keys where the hi hats would be. > > 009 kit:BnB no GM- This is the same kit without hats or general MIDI > percussion. > > 018 kit:B&B HOTLayer - This kit presents just the hottest velocity > level layer of the kit without hat or General MIDI percussion. > > 711 kit:BnBNoGMNoPan- This kit presents the git without toms panned. > > 716 kit:BnB No GM v2 - This variation provides a different velocity > switch feel for teh same instrument based on creating different switch > points between the layers of samples per key. For example, it will be > harder to reach the top velocity in one layout. Various versions follow. > > 789 kit:BnB Layer 1 - This variation presents only teh lowest velocity > layer. > > 790-792 - These kits present three other velocity layers separately so > that you can create your own layering and switching. > > 780 kit:B&B Clap - D#1 has the GM standard clap on D#1 instead of the > press roll or other cool snare sound we provide usually on D#1. > > Each component group of each acoustic kit is also provided under its > own prefix. Only the keys used by those components (in a standard > drum map) are filled, leaving the rest blank for layering. > > Example: > 0075 cym:BreadnButter (C#2, D2, D#2, E2 etc.) > 0053 hat:BreadnButter (F#1, G#1, A#1) > 0059 kik:BreadnButter (B0, C1) > 0064 snr:BreadnButter (C#1, D1, D#1, E1) > 0069 tom:BreadnButter (F1, G1, A1, etc.) > 0050 gen:GM noKickB0 (below C0 and above F3) > > This way, you can mix and match components from different kits into > your own custom kit in a preset. YOu can use link presets (lnk:___) > if you run out of layers. > > Example: > > 1.Starting with preset 127-3 (the basic default), select 060 > kik:Studio for layer 1. > 2.Select 0064 snr:BreadnButter for layer 2. > 3.Select 055 hat:Studio 2 for layer 3. > 4.Select 072 tom:Stadium Rock for layer 4. > 5.Go to LInk 1 and assign present 111-3 lnk:Cym4 for the cymbals and > if desired, assign 107-3 lnk:GM1 for the extraneous percussion up the > keyboard and below B0. > > You have now created a custom kit and you can adjust the pans and > volumes, filters, tunings, and envelopes of each component seperately. > (Or just dial up separate MIDI channels for each component and do it > the multitimbral way!) > > You can also mix various acoustic and synth kit layers on top of each > other for blended hybrid kits. When in doubt, use key range limits to > confine drums to the keys you desire. > > YOu can find each velocity layer of each component separately in their > respective prc instruments. For example, 080 prc:All Kicks 1 contains > every kick sample in the box one per key. And 163 prc: Kick 1 through > 255 prc:Kick 93 offer each individual kick pitched on C4 and stretched > over the entire keyboard for your listening pleasure. > > For instant gratification, plr (player) instruments have been created > especially for PX-7 owners to use transpose and audition important > parts of each major acoustic kit with and without hats and also some > of the synth kits. These can be heard in presets 000-0 and 001-0
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Re: Creating Drum Maps
2006-05-02 by Peter Gill
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