whats the pricepoint your lookin got hit?, anything over $250 for me for a envelope generator would be tough to justify Jim ixqy@... wrote: > In a message dated 8/21/00 10:21:51 AM Central Daylight Time, > tony@... writes: > > > The TCV is a "Time Control Voltage." It can shrink or stretch the envelope, > > while keeping the relationship of the 15 knobs. > > > > The switch with the waveforms controls how the unit progresses from one > > stage to the next. It is either linear, exponential, or stepped. > > > > The top switch (you didn't ask, but I thought I'd explain anyway) controls > > the major mode of the module. "Loop only" (as someone guessed) configures > it > > as a complex LFO. In "One shot" mode, the stages will progress once only; > > the gate will not hold it in any sustain pattern but rather trigger the > > module. The "Gated loop" is more like a standard gated ADSR, but the > sustain > > portion can have a complex loop anywhere between stages 2 through 4 and 5 > > through 7. The "End gate" switch controls the behavior when the gate is > > released. If the switch is up, the module will complete all stages in the > > loop, otherwise it will immediately go to the final release time stage. > > > > Yes I agree about the minimum attack time. A goal is to get the attack > under > > 1mS. > > I think the LFO mode is a GREAT feature. Definitely expands the usefulness > of have a multistage EG. > > Would it also be possible to have it function as a tracking generator (OB > Xpander style)? I know I'm probably dreaming here, but I'd love to have a CV > IN modifiable by each level (times defeated or ignored). This "scaling" of > any CV-able function would be a great tool in a modular synth. > > I love the LEDs for each level! This will help in keeping track of the > active stage and will look great (IMO). I'm all for the cosmetic-aesthetic > thing. Especially if it serves a purpose. : ) > > About the only other feature that I can think of to add to this wish list: > > How about a "Split Mode". Since there are eight stages with independent > times/levels, how about being able to split the EG in two to use as two > independent four stage EGs ? > > I'd be willing to lose the env. graphic at the bottom to gain more real > estate for knobs/jack or what-not. > > Here's hoping! > Andrew Sanchez > >
Message
Re: [motm] MOTM compatible module
2000-08-21 by bigw@onbuffalo.com
Attachments
- No local attachments were found for this message.