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What the Heck... building your own drumkits - how is it done???

What the Heck... building your own drumkits - how is it done???

2001-11-24 by hhuent@gmx.de

I am checking out the mp-7. I have no clue how to build up my own 
custom drum kit like -lets say - a GM drum set. I´ve got a few 
midifiles with GM map that were nicely recorded, with fill ins and 
brekas and variations and I want to play them on the mp-7.

Another question: I found some overwhelming drum and percussion 
sounds on the mp-7, but most of the other sounds are just not usable 
because of their structure - they are more like hitsamples but you 
cant use this for proper melodies. Do you think the ZR Expansion 
boarfd or the protozoa would fit the bill for well sampled natural 
sounds?
Or do I have to switch to the RS7000???

Any comments?

Cheers

HEinrich

Re: What the Heck... building your own drumkits - how is it done???

2001-11-24 by heretik7@hotmail.com

First you have to have an idea of how the general midi map is layed 
out...pretty much any piece of gear out there has at least one GM 
drumkit.  After you know where to place the types of sounds in the 
map; you simply build a drumkit in the MP by usually going in to an 
already made drumkit and replacing the sounds with the ones you want 
for each key...time consuming but worthy.  I did fail to see a 
drumkit programming chapter in the manual, but it has to be there 
someplace.  Next, roms are great especially if you purchased your MP 
when it was 1200 bucks.  Go to emu's website and fax them your 
receipt to get 200 bucks off your first rom.  The website also has 
some patches from the pure phatt sound module you can download and 
transmit to your machine.  ALSO-if you press the save copy button and 
scroll all the way right on the big black rotary knob you will see a 
command called randomize preset...AHHHHHHHHH, this will get you some 
nice leads, drumkits, basses, EPs, noise, and etc: Be sure to name 
and save the presets it generates however.  The ZR card is going to 
be your basic soundset...and in fact is the soundset from the ZR  
keyboard from ensoniq, the protozoa is going to have the same kind of 
content, but quite a bit more dated, being that it comes from the 
dated Proteus 1 thru 3 series modules from EMU-however having its 
filter work revamped for the MP.  Hopefully I have answered your 
questions appropriately.

TIK777

Anyone try soundiver?

2001-11-24 by Colin Owens

Anyone on this list try Sounddiver to manipulate
presets with yet?

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Re: What the Heck... building your own drumkits - how is it done???

2001-11-24 by hhuent@gmx.de

Thank you, TIK777, great help,
As I am deciding between the RS7000 (features, sampler etc.) and the 
mp-7 (expensive, soundquality!): Do you think, the mp-7 is good for 
songwriting? I am not performing live and do not fiddle to much with 
the filters. I just want the all in one-box, easy sequencing (grid-
mode) on the fly with no stopping + korg es-1. Or is the RS7000 
better for that? 

Do you know for sure the mp-7 allows programming your own GM-
drumkits? From what I see from the manual: Kits come 
as "instruments"/multisamle - no word about how to change sounds for 
single keys... if not possible, the mp7 would be pretty useless to 
me...

The ZR expansion board: Is it a stylish bag of sounds that are 
outdated in two years or a solid base that holds its value for years 
to come. Many presets of the mp-7 sound nice as sampleshots, but are 
useless for songwriting. I can play a minor6-chord - I dont need a 
sample for that - very strange!

Another 2 cents? 

Heinrich

 
--- In xl7@y..., heretik7@h... wrote:
> First you have to have an idea of how the general midi map is layed 
> out...pretty much any piece of gear out there has at least one GM 
> drumkit.  After you know where to place the types of sounds in the 
> map; you simply build a drumkit in the MP by usually going in to 
an 
> already made drumkit and replacing the sounds with the ones you 
want 
> for each key...time consuming but worthy.  I did fail to see a 
> drumkit programming chapter in the manual, but it has to be there 
> someplace.  Next, roms are great especially if you purchased your 
MP 
> when it was 1200 bucks.  Go to emu's website and fax them your 
> receipt to get 200 bucks off your first rom.  The website also has 
> some patches from the pure phatt sound module you can download and 
> transmit to your machine.  ALSO-if you press the save copy button 
and 
> scroll all the way right on the big black rotary knob you will see 
a 
> command called randomize preset...AHHHHHHHHH, this will get you 
some 
> nice leads, drumkits, basses, EPs, noise, and etc: Be sure to name 
> and save the presets it generates however.  The ZR card is going to 
> be your basic soundset...and in fact is the soundset from the ZR  
> keyboard from ensoniq, the protozoa is going to have the same kind 
of 
> content, but quite a bit more dated, being that it comes from the 
> dated Proteus 1 thru 3 series modules from EMU-however having its 
> filter work revamped for the MP.  Hopefully I have answered your 
> questions appropriately.
> 
> TIK777

Re: [xl7] Re: What the Heck... building your own drumkits - how is it done???

2001-11-26 by erik_magrini@Baxter.com

I wish it was, but it isn't.  I still have yet to figure out a way to 
program your own kits, which is a real bummer.  The Emu techs were kind 
enough to send us a document that was supposed to help, but so far I find 
it largely unusable and extremely cryptic.  Anyone figure that txt doc out 
yet?

rEalm




I did fail to see a drumkit programming chapter in the manual, but it has 
to be there someplace.