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eLoader configurations, shed some light for either PC for Mac and ROM

eLoader configurations, shed some light for either PC for Mac and ROM

2009-01-25 by Christopher

Hello Everyone,

I just wanted to say "hellO " I am a new owner of a Command Station XL-7, I've tried every 
work-around and just about every operating system below 9.2.2 for Apple to try to get 
eLoader to fire and it's still a no go! Read the "manual" if you could call it that and, checked 
all my MIDI connections, cords, PCI card, etc. If you've every used eloader on a Mac or PC and 
are victorious could you please tell me your configurations ie; machine, MHz or GHz, RAM, 
operating system and MIDI card or connection that you used to make it work. Even if you 
have some secrets that would help that would be of great interest to me so I don't go insane 
with this! Also, My second thing has to do with the ROM patterns, on my Command Station 
besides the XL Lead ROM, it came loaded with the TechnoSynth Construction Yard ROM and 
Beat Garden ROM. Do these two ROMs have on board patterns or do I have to make my own? 
My XL Lead Pattern shows up fine, I would assume that is because of the 128 voices am I 
correct? But these other two ROMs don't. Are the ROM patterns available to download 
somewhere, don't tell me I know, I need to do that part with FReeloader ugh!

Cheers, Command Station out!
Christopher

Re: [xl7] eLoader configurations, shed some light for either PC for Mac and ROM

2009-01-26 by tom johnson

I have been wondering the same thing,  It doesn't work for me either and I have tried on Pc and Mac,  I have 4 ??-7's, so please help me too...
 
Also I do believe to actually hear the "pre set patterns" you may need the actual module. They may be stored on an internal chip...Because I have all of the modules in multiples and when I take the rom out and put it in another, it doesn't play the "pre set patterns". 
Just a thought. I hope I'm wrong so I can hear them too, without taking them back out and put back in the original Module in which they came...
Thanks all.
Tommy Boy "TEL"  doggtel@...

--- On Sun, 1/25/09, Christopher <outlaw_artist@...> wrote:
Show quoted textHide quoted text
From: Christopher <outlaw_artist@...>
Subject: [xl7] eLoader configurations, shed some light for either PC for Mac and ROM
To: xl7@yahoogroups.com
Date: Sunday, January 25, 2009, 6:08 PM






Hello Everyone,

I just wanted to say "hellO " I am a new owner of a Command Station XL-7, I've tried every 
work-around and just about every operating system below 9.2.2 for Apple to try to get 
eLoader to fire and it's still a no go! Read the "manual" if you could call it that and, checked 
all my MIDI connections, cords, PCI card, etc. If you've every used eloader on a Mac or PC and 
are victorious could you please tell me your configurations ie; machine, MHz or GHz, RAM, 
operating system and MIDI card or connection that you used to make it work. Even if you 
have some secrets that would help that would be of great interest to me so I don't go insane 
with this! Also, My second thing has to do with the ROM patterns, on my Command Station 
besides the XL Lead ROM, it came loaded with the TechnoSynth Construction Yard ROM and 
Beat Garden ROM. Do these two ROMs have on board patterns or do I have to make my own? 
My XL Lead Pattern shows up fine, I would assume that is because of the 128 voices am I 
correct? But these other two ROMs don't. Are the ROM patterns available to download 
somewhere, don't tell me I know, I need to do that part with FReeloader ugh!

Cheers, Command Station out!
Christopher

 













[Non-text portions of this message have been removed]

Re: eLoader configurations, shed some light for either PC for Mac and ROM

2009-01-26 by just john

--- In xl7@yahoogroups.com, "Christopher" <outlaw_artist@...> wrote:
>
> Hello Everyone,
> 
> I just wanted to say "hellO " I am a new owner of a Command Station
XL-7, I've tried every 
> work-around and just about every operating system below 9.2.2 for
Apple to try to get 
> eLoader to fire and it's still a no go! Read the "manual" if you
could call it that and, checked 
> all my MIDI connections, cords, PCI card, etc. If you've every used
eloader on a Mac or PC and 
> are victorious could you please tell me your configurations ie;
machine, MHz or GHz, RAM, 
> operating system and MIDI card or connection that you used to make
it work. 


I've only gotten eLoader to work reliably over the XL-7's USB
connection.  That was with a laptop running (ptui!) Windows XP.  I may
have also done it via USB from an OS9 G4, but I won't swear to it.

Re: [xl7] eLoader configurations, shed some light for either PC for Mac and ROM

2009-02-20 by tom johnson

This is the one I'm talking about...........

--- On Sun, 1/25/09, tom johnson <doggtel@...> wrote:
Show quoted textHide quoted text
> From: tom johnson <doggtel@...>
> Subject: Re: [xl7] eLoader configurations, shed some light for either PC for Mac and ROM
> To: xl7@yahoogroups.com
> Date: Sunday, January 25, 2009, 8:38 PM
> 
> 
> 
> 
> 
> 
> 
> 
> 
>  
> 
> 
> 
> 
> 
> 
>     
>             I have been wondering the same thing,  It
> doesn't work for me either and I have tried on Pc and
> Mac,  I have 4 ??-7's, so please help me too...
> 
>  
> 
> Also I do believe to actually hear the "pre set
> patterns" you may need the actual module. They may be
> stored on an internal chip...Because I have all of the
> modules in multiples and when I take the rom out and put it
> in another, it doesn't play the "pre set
> patterns". 
> 
> Just a thought. I hope I'm wrong so I can hear them
> too, without taking them back out and put back in the
> original Module in which they came...
> 
> Thanks all.
> 
> Tommy Boy "TEL"  doggtel@yahoo.
> com
> 
> 
> 
> --- On Sun, 1/25/09, Christopher <outlaw_artist@
> yahoo.com> wrote:
> 
> 
> 
> From: Christopher <outlaw_artist@
> yahoo.com>
> 
> Subject: [xl7] eLoader configurations, shed some light for
> either PC for Mac and ROM
> 
> To: xl7@yahoogroups.
> com
> 
> Date: Sunday, January 25, 2009, 6:08 PM
> 
> 
> 
> Hello Everyone,
> 
> 
> 
> I just wanted to say "hellO " I am a new owner of
> a Command Station XL-7, I've tried every 
> 
> work-around and just about every operating system below
> 9.2.2 for Apple to try to get 
> 
> eLoader to fire and it's still a no go! Read the
> "manual" if you could call it that and, checked 
> 
> all my MIDI connections, cords, PCI card, etc. If
> you've every used eloader on a Mac or PC and 
> 
> are victorious could you please tell me your configurations
> ie; machine, MHz or GHz, RAM, 
> 
> operating system and MIDI card or connection that you used
> to make it work. Even if you 
> 
> have some secrets that would help that would be of great
> interest to me so I don't go insane 
> 
> with this! Also, My second thing has to do with the ROM
> patterns, on my Command Station 
> 
> besides the XL Lead ROM, it came loaded with the
> TechnoSynth Construction Yard ROM and 
> 
> Beat Garden ROM. Do these two ROMs have on board patterns
> or do I have to make my own? 
> 
> My XL Lead Pattern shows up fine, I would assume that is
> because of the 128 voices am I 
> 
> correct? But these other two ROMs don't. Are the ROM
> patterns available to download 
> 
> somewhere, don't tell me I know, I need to do that part
> with FReeloader ugh!
> 
> 
> 
> Cheers, Command Station out!
> 
> Christopher
> 
> 
> 
> [Non-text portions of this message have been removed]
> 
> 
> 
> 
>       
> 
>     
>     
> 	
> 	 
> 	
> 	
> 
> 
> 
> 
> 	
> 
> 
> 
> 
> 	
> 	
> 
> 
> 	
> 	
> 	
> 
>

Re: eLoader configurations, shed some light for either PC for Mac and ROM

2009-02-20 by steve_the_composer

AHA!!!! I found what I think is the original that you were 
interested in, too, Tom. I did read it when it first came out and 
didn't reply because:

(1) I have't worked with a Mac since MAC OS 7.5.
(2) I have had my own problems with getting e-loader to work with 
the usb port on my XP PC and so I haven't used it in a while. (It 
worked fine with Win98.) 

I was hoping that someone with Mac experience could help, but I 
guess I was mistaken. And to be truthful, I didn't get as far as the 
question about ROM Patterns. (Mea culpa.) Even if I had, I don't have 
most of the ROMS mentioned and could say much about them. Here's what 
I do know that relates to the question posed (re: ROM Patterns):

ROMs have samples/multisamples called ROM Instruments. You cannot 
access the individual samples unless you put the ROMS in an E-Mu 
EOS/E-IV Sampler.

ROMs also have P2K synth engine based presets. They may also have 
RIFFS (aka Audition RIFFS), ARPS, and Demo Tunes. These last 3 could 
be considered ROM Patterns, though I am not sure if that's what 
Christopher meant.

RIFFS are not editable inside the E-Mu Sequencer unless you record it 
into a [user] pattern by taking the midi out and piping it 
into the midi in. (This has been discussed several times and should 
be described in the archives. I will look for previous discussions if 
anyone is interested.)

In addition to ROM-based ARPS, you have slots for user ARPS. 
Evidently there are a couple of versions of the TSCY ROM, based on a 
question that came up in another group. I believe one version has 
demo tunes and another doesn't. There is discussion about this in the 
Orbit 3 Group. You will also find docs that I haven't seen anywhere 
else, plus ARPS (which will work with other ROMS). I highly recommend 
that if you have TSCY and Beat Garden, you get the docs. (I don't, 
but I will create some folders in the file section heere and will try 
to make some time to upload them.)

Even though this is a belated reply, I hope it helps, at least with 
the ROM patterns issue. (Sorry; I cannot offer any help with the 
Mac/e-loader issue.)

Peace.

--Steve
 






--- In xl7@yahoogroups.com, tom johnson <doggtel@...> wrote:
>
> [snip] there was a question that someone sent about a month ago and 
I wanted to know the answer too [snip]

--- In xl7@yahoogroups.com, "Christopher" <outlaw_artist@...> wrote:
>
> Hello Everyone,
> 
> I just wanted to say "hellO " I am a new owner of a Command Station 
XL-7, I've tried every 
> work-around and just about every operating system below 9.2.2 for 
Apple to try to get 
> eLoader to fire and it's still a no go! Read the "manual" if you 
could call it that and, checked 
> all my MIDI connections, cords, PCI card, etc. If you've every used 
eloader on a Mac or PC and 
> are victorious could you please tell me your configurations ie; 
machine, MHz or GHz, RAM, 
> operating system and MIDI card or connection that you used to make 
it work. Even if you 
> have some secrets that would help that would be of great interest 
to me so I don't go insane 
> with this! Also, My second thing has to do with the ROM patterns, 
on my Command Station 
> besides the XL Lead ROM, it came loaded with the TechnoSynth 
Construction Yard ROM and 
> Beat Garden ROM. Do these two ROMs have on board patterns or do I 
have to make my own? 
> My XL Lead Pattern shows up fine, I would assume that is because of 
the 128 voices am I 
> correct? But these other two ROMs don't. Are the ROM patterns 
available to download 
> somewhere, don't tell me I know, I need to do that part with 
FReeloader ugh!
Show quoted textHide quoted text
> 
> Cheers, Command Station out!
> Christopher
>

I apologize

2009-02-20 by tom johnson

PLEASE forgive ME, (EVERYONE), I had a really bad day, yesterday. But I have asked numerous questions that never got a response and I do realize you guys may not know the answer. But maybe just say that? People call me all the time to ask me things and sometimes I just don't know, but I find out, just for my own sanity or pleasure. I do love reading the questions and answers here. I do appreciate all of the time "YOU" meaning everyone, spend answering questions. I hope you will keep me in the group. It has been fun.
Thanks 
TOMTEL

Re: [xl7] Re: eLoader configurations, shed some light for either PC for Mac and ROM

2009-02-20 by tom johnson

Thank you, I have tried it on win/98 XP and vista and Mac os9 and os10, I have had no luck, but oh well.... my computers from back then have crapped out on me... I will keep trying. I will let you know if I figure it out.
Thanks again 
TOMTEL


--- On Fri, 2/20/09, steve_the_composer <smw-mail@...> wrote:
Show quoted textHide quoted text
> From: steve_the_composer <smw-mail@...>
> Subject: [xl7] Re: eLoader configurations, shed some light for either PC for Mac and ROM
> To: xl7@yahoogroups.com
> Date: Friday, February 20, 2009, 12:48 PM
> AHA!!!! I found what I think is the original that you were 
> interested in, too, Tom. I did read it when it first came
> out and 
> didn't reply because:
> 
> (1) I have't worked with a Mac since MAC OS 7.5.
> (2) I have had my own problems with getting e-loader to
> work with 
> the usb port on my XP PC and so I haven't used it in a
> while. (It 
> worked fine with Win98.) 
> 
> I was hoping that someone with Mac experience could help,
> but I 
> guess I was mistaken. And to be truthful, I didn't get
> as far as the 
> question about ROM Patterns. (Mea culpa.) Even if I had, I
> don't have 
> most of the ROMS mentioned and could say much about them.
> Here's what 
> I do know that relates to the question posed (re: ROM
> Patterns):
> 
> ROMs have samples/multisamples called ROM Instruments. You
> cannot 
> access the individual samples unless you put the ROMS in an
> E-Mu 
> EOS/E-IV Sampler.
> 
> ROMs also have P2K synth engine based presets. They may
> also have 
> RIFFS (aka Audition RIFFS), ARPS, and Demo Tunes. These
> last 3 could 
> be considered ROM Patterns, though I am not sure if
> that's what 
> Christopher meant.
> 
> RIFFS are not editable inside the E-Mu Sequencer unless you
> record it 
> into a [user] pattern by taking the midi out and piping it 
> into the midi in. (This has been discussed several times
> and should 
> be described in the archives. I will look for previous
> discussions if 
> anyone is interested.)
> 
> In addition to ROM-based ARPS, you have slots for user
> ARPS. 
> Evidently there are a couple of versions of the TSCY ROM,
> based on a 
> question that came up in another group. I believe one
> version has 
> demo tunes and another doesn't. There is discussion
> about this in the 
> Orbit 3 Group. You will also find docs that I haven't
> seen anywhere 
> else, plus ARPS (which will work with other ROMS). I highly
> recommend 
> that if you have TSCY and Beat Garden, you get the docs. (I
> don't, 
> but I will create some folders in the file section heere
> and will try 
> to make some time to upload them.)
> 
> Even though this is a belated reply, I hope it helps, at
> least with 
> the ROM patterns issue. (Sorry; I cannot offer any help
> with the 
> Mac/e-loader issue.)
> 
> Peace.
> 
> --Steve
>  
> 
> 
> 
> 
> 
> 
> --- In xl7@yahoogroups.com, tom johnson <doggtel@...>
> wrote:
> >
> > [snip] there was a question that someone sent about a
> month ago and 
> I wanted to know the answer too [snip]
> 
> --- In xl7@yahoogroups.com, "Christopher"
> <outlaw_artist@...> wrote:
> >
> > Hello Everyone,
> > 
> > I just wanted to say "hellO " I am a new
> owner of a Command Station 
> XL-7, I've tried every 
> > work-around and just about every operating system
> below 9.2.2 for 
> Apple to try to get 
> > eLoader to fire and it's still a no go! Read the
> "manual" if you 
> could call it that and, checked 
> > all my MIDI connections, cords, PCI card, etc. If
> you've every used 
> eloader on a Mac or PC and 
> > are victorious could you please tell me your
> configurations ie; 
> machine, MHz or GHz, RAM, 
> > operating system and MIDI card or connection that you
> used to make 
> it work. Even if you 
> > have some secrets that would help that would be of
> great interest 
> to me so I don't go insane 
> > with this! Also, My second thing has to do with the
> ROM patterns, 
> on my Command Station 
> > besides the XL Lead ROM, it came loaded with the
> TechnoSynth 
> Construction Yard ROM and 
> > Beat Garden ROM. Do these two ROMs have on board
> patterns or do I 
> have to make my own? 
> > My XL Lead Pattern shows up fine, I would assume that
> is because of 
> the 128 voices am I 
> > correct? But these other two ROMs don't. Are the
> ROM patterns 
> available to download 
> > somewhere, don't tell me I know, I need to do that
> part with 
> FReeloader ugh!
> > 
> > Cheers, Command Station out!
> > Christopher
> >

Re: eLoader configurations, shed some light for either PC for Mac and ROM

2009-02-22 by steve_the_composer

If you get the the digest, you may have seen my post from a couple of 
days ago thanking those who raised and discussed this issue. [See 
below.] I deleted it about 15 minutes after I posted it (1) because I 
wasn't sure my enthusiasm was warranted and (2) because I couldn't 
believe that the usb drivers were finally working. 

Well, so far so good. Also, I thought I'd share what I found in case 
it helps others to get e-loader up and running. 

Here's what I found (so far):
1. If I boot the computer with my E-Mu on, the usb drivers do NOT get 
installed/the hardware is not available via usb. (So I waited until 
the computer is FULLY booted up.)
2. Initially, the New Hardware Status bubble popped up saying USB 
device not recognized. However, this went away within seconds.
3. When I check Device Manager, I have the following devices that I 
did not have before I powered up the E-Mu: 
E-Mu device, Interface 0
E-Mu device, Interface 1
USB Composite Device.

[I am not sure if the 3rd device is actually the E-Mu*. My Xmidi2x2 
interface which came with Proteus X2 shows up as a USB Composite 
Device; so I now have 2 such devices listed. *Just double checked 
and I think it IS for the E-Mu: All 3 devices have the basic Hardware 
ID listed in Device Manager --> Details. Maybe the Xmidi2x2 driver has
something that made the E-Mu usb drivers install properly.]

4. Evidently part of Kaspersky Internet Security includes a device 
driver for usb devices (klfltdev.sys). It shows up under device 
details for ALL my usb devices. I mention this because who knows, 
maybe it is Kaspersky's usb device monitoring that made my E-Mu usb 
drivers install correctly after all these years. (They have a 30 day 
free-trial if you want to check it out.)
5. 844KB of pattern data took 7'35" to download to computer via midi; 
It took 1'56" via usb. [Bank name lists also load much quicker.]

Finally, remember that e-loader uses java, so you may want to make 
sure there are no problems with java on your computer. If you can 
install e-loader, there is a built in java console window that might 
be helpful. Also, at one point yesterday morning, I had a problem 
with e-loader and a error log was created in my pattern storage 
folder (hs_err_pid###). I am not sure why the error happened.
 
As I said, I have no idea why the usb drivers finally installed 
correctly this time (SP3?, System Mechanic?, Xmidi2x2?, Kaspersky?), 
but I am very grateful for the discussion. (And to be honest, if Tom 
hadn't had such a bad day a few days back, I wouldn't have even tried 
to do anything with e-loader! So again, sorry you had a bad day, but 
I guess there's gotta be a good side to everything.) 

Hope this helps others to get e-loader up and running.
--Steve

===============================================================
Posted by: "steve_the_composer"  
Fri Feb 20, 2009 7:09 pm (PST)
 
First of all, a big, gigantic thank you for raising this issue and to 
others who chimed in!!!!!!!!! 

If you read my recent posts, you know that I had tried installing the 
E-Mu usb drivers on my XP PC several times over the past several 
years--each time without success and always with the frustration that 
comes with following installation instructions exactly (time after 
time after time) only to get an error message. 

Well, prompted by the current discussion, I tried it again, and it 
worked!!!!!! I have absoluetly no idea why. (I wish I could tell you.)

Maybe SP3 fixed something with the usb enumeration/ new hardware 
process. Maybe some automatic update fixed something. Maybe System 
Mechanic (which I have used for a year or so) fixed something. I have 
no idea. 

E-Loader (including the usb drivers and the java files) are in the 
same where I put them in 2004. The instructions I followed were 
exactly the same over the years. I did nothing different.

I guess the only advice I can give to others trying to get e-loader 
working is to keep trying--even years after you've given up.

--Steve

--- In xl7@yahoogroups. com, "Christopher" <outlaw_artist@ ...> wrote:
>
> Hello Everyone,
> 
> I just wanted to say "hellO " I am a new owner of a Command Station
> XL-7, I've tried every work-around and just about every operating
> system below 9.2.2 for Apple to try to get 
> eLoader to fire and it's still a no go!

[snip]

Re: eLoader configurations, shed some light for either PC for Mac and ROM

2009-02-22 by steve_the_composer

More thoughts and resources on:
=============================================
(1) Possible Java related issues
(2) USB Composite Devices 
=============================================
(1) Java

I don't know beans about Macs (or netbeams about Java), but maybe e-
loader's "private" copy of Java has been made non-operable by later 
Mac OSes. Here's what the e-loader 1.1 READ ME doc says:

E-Loader and Java
E-Loader requires Java, which is a programming toolkit that helps 
developers to rapidly construct sophisticated applications. One of 
the primary reasons E-Loader was developed using Java is because it 
is especially helpful in developing applications that must run on 
multiple operating systems. 

In order to simplify dealing with this dependency the default 
installation of E-Loader will automatically install a compatible 
version of Java that is private to E-Loader. By doing it this way we 
eliminate any possible incompatibilities with unsupported versions of 
Java or any possible interactions with other applications on your 
computer that also use Java. 

The downside to supplying a private copy of Java for E-Loader is an 
increased installer package size. The extra copy of Java adds about 
6MB to the installer package (making the entire package about 9MB). 
If you are downloading from the web over a slow connection this could 
be a problem. If you are getting the installer from a CD it should 
not be an issue. If you have a problem downloading a package of this 
size you should contact the E-mu Support Group and they can send you 
a CD via postal mail. 

If you are a sophisticated Java user and know about the differences 
between Java Runtime Environments and how to configure them or have a 
preference for a particular version, you may want to change the 
default way E-Loader is installed. We highly recommend against this 
if at all possible because it can be tricky to get it all correct and 
you may not get the stability and performance available from the 
version with the bundled Java, as this is what we test most. A 
description of how to manually install Java to work best with E-
Loader is available in a separate document. The E-mu Support Group 
can help with this type of installation, though they will not be able 
to describe and troubleshoot every possible Java installation option. 

=============================================
(2) USB Composite Devices 

I don't know beans about usb drivers and the whole enumeration 
process either, but I did research "USB Composite Device." The E-Mu 
CS/P2500 is a usb composite device.

First of all, the *.inf files for the E-Mu usb drivers confirm that 
the Hardware ID for my new USB Composite Device is for the E-Mu. I 
don't remember seeing it before and its not listed as a string in 
either of the *.inf files. So, I am wondering if is the result of an 
XP update/hotfix/SP. (Maybe someone with more computer understanding 
has an insight.)

Second, Microsoft has some info about problems with usb Composite 
Devices and Vista. Here's one: http://support.microsoft.com/kb/933442 
(A USB composite device does not work after you disable and then 
enable the device in Device Manager on a computer that is running 
Windows Vista)

Third, here are some other sites. (I only understand about 
1/1,000,000th of what they are talking about, but my instincts lead 
me to believe that the e-loader/usb issue is relate to this stuff. 
Any computer techies here make sense of all this?

http://www.microsoft.com/whdc/connect/usb/usbfaq_intermed.mspx [See 
section on composite devices]
http://www.cygnal.org/ubb/Forum9/HTML/001050.html

What little I do understand leads me to believe that there were 
changes in XP SP2 (and SP3) that changed the way USB Composite 
Devices are handled. If I am right, that might explain why I was able 
to install the E-Mu usb drivers on my XP.

Good luck; don't give up!!!

--Steve