Check out the FAQ posted by rEalm on the 'files' database:
http://groups.yahoo.com/group/xl7/files
-How do I use the effects in the Command Station, I don't understand
the sends?
First of all, there are two effects available in the Command Stations
at all times, regardless of whether you're only playing a single
Preset, or a Pattern with 16 Tracks playing at once. You can use the
effects in two main ways, each selected from the Global menu. The
first way is where the active Preset you're playing controls what the
effects will be, and therefore all the effects settings are stored
with that Preset. This way works best if you're only playing a single
Preset at a time, from a master keyboard in a live situation for
instance.
The second way of using the effects is in Master Effects mode. In
this case, all Presets share the same two effects, and the effects
and all their settings are saved as part of each Pattern. However
being able to only turn the effects on or off for each part is not
very flexible, so Emu uses effect Sends to increase your options with
only two effects. Just like there are only two effects for the entire
Command Station, there are only four Sends for the entire unit as
well. The send amounts for each effect are freely assignable in the
Global menu. Here's an example of how they work. For instance, say
your first effect is a reverb, and your second is a delay. You can
specify how much reverb you want to be applied to Send 1, as well as
how much Delay you want to be applied to Send 1. Say you set your
reverb amount to 5% on Send 1, and your delay amount to 27% on Send
1. In this configuration, any Track you route to Send 1, will have
about 5% reverb on it, and then it gets about 27% of the delay effect
added to it. Simple huh? If you only wanted reverb for instance, you
would just set the delay amount for that Send to 0%, and now all
Tracks routed to Send 1 will only have reverb applied. BTW, you can
assign more than one Track to a Send, and you've got 4 Sends to use
for your whole Pattern, giving you lots of ways to use only those two
effects processors.
--- In xl7@y..., "fchieli" <fex@n...> wrote:
> When working in multimode I set up a Global with different Fx sends
per
> channell(Example 70% send to a tap delay on channel 10).
> When playing channel 10 from Logic I can hear the effect working
correctly. As soon as
> I hit start on the sequencer though , the effect send goes back to
0%.
> It sounds like the pattern retains Fx information. But I can't find
any settings for Fx in
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> Pattern Edit Mode.
> What gives?
> Are globals less important hierarchically than patterns?
> Thanks for your help
> FedericoCheck out the FAQ posted by rEalm on the 'files' database: