Re: [xl7] Low Digital output - Sampling the Drum ROM.
2003-12-03 by erik_magrini@Baxter.com
what i don't understand is why the SPdif digital out has such a low output. >>>It has to acommidate for the fact that you could have up to 32 different presets playing at once. If it didn't leave enough headroom, there's would be clipping at the output. This is also the reason that the Presets are stored on the ROM at about -14dBFS. <<< also if you want to sample sounds off it is it best to use the Digital output and then normalize or should you just sample off the analogue "Main outs"? >>>Definitely digital out, then normalize if you wish. Analog will work too, but the digital outs will give youa cleaner signal. <<< ------------------------------------ User Hint: If you have the Protean Drum ROM, you can sample every single sound from it very easily. Set up your sequencer to play a 45 minute long SINGLE note, doesn't matter what note it is. Then route that track to a MIDI output connected to the XX_7. Connect the digital out of the XX-7 to your computer's sound card, and route that to an audio track in the sequencer, preferably set to record at 24 bits. Go to the Preset edit menu, and select the DRUM ROM Instrument: "779 Play Through" for Layer 1. Make sure all other layers are empty. This is an instrument that will sequencially play through all of the samples on the Drum ROM as long as a key is pressed (thus the 45 minute note above). While still in Preset Edit, make sure that you set the following for Layer 1: Filter = None Amp = +10 Non-Transpose = On Make sure the layer isn't routed through any effects as well. Now you simply have to hit record, then play on the sequencer and sit back for awhile while the it records all of the sounds as one long wave file. Once it's done, you'll still have to go back and trim out all of the samples you want, but it's fairly easy to do. Right before each sample, is a very short noise burst (still trying to find out what this actually is, though I have my ideas). Simply zoom in while editing, and look for this noise burst preceeding every sample. Just after it you'll see a short section of silence, and it's here you'll trim the sample start. In fairness to Emu, I have to say I don't know about the legalities of doing this. Obviously you'd be wrong to sample them all and give them to others, but I think it's ok to use them in your own productions. I know I did this so I could use my Drum ROM samples in Reason, and it's worked out great. The new samples on the Drum ROM are really sweet. rEalm ------------------------------------------------------------------------------ The information transmitted is intended only for the person(s)or entity to which it is addressed and may contain confidential and/or legally privileged material. Delivery of this message to any person other than the intended recipient(s) is not intended in any way to waive privilege or confidentiality. Any review, retransmission, dissemination or other use of , or taking of any action in reliance upon, this information by entities other than the intended recipient is prohibited. If you receive this in error, please contact the sender and delete the material from any computer. For Translation: http://www.baxter.com/email_disclaimer ============================================================================== [Non-text portions of this message have been removed]