I tried this in the store to see exactly how the XL7 handles edits to patches when you switch from part (channel) to part. As pointed out before changes to the patch done with the 16 knobs, the so-called "quick edits" are retained as you switch from part to part. So you can have up to 32 edits going at one time. of course changing the pattern will cause these to be lost. I was most interested, however, in the behavior when doing a "deep" edit on a patch. Suppose for a moment that you want to do something like change the waveform in one layer, change a filter type, or even add or modify a cord. This requires using the menus. Unfortunately edits done at this level are not retained as you switch from part to part. At least this was the behavior of the test unit in the store. This is a pretty glaring weakness for my application and is simewhat surprising in that other sequencers (MC505) and most multitimbral sound modules work with multiple edit buiffers. One the other hand the Emu Audity works like the XL7 and I suspect that the P2K family does the same. Ironically, the Emu EOS samplers (like the E4 Ultras) let you do this after a fashion because of its RAM patch storage. My question to Emu: will this behavior be changed in a subsequent release of the OS? drk
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Re: How many edit buffers? An answer!
2001-10-19 by drk@delora.com
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