Get a MachineDrum. You will not be disappointed. It is not quite as much fun as programming theMP7, but it does come close. Peace! --- Neila Eliphas Spare <neilaworking@...> wrote: > *LoL* > Looks like I'm not the only one that thought of the > patch with links idea. > > Anyhow, how do yo ulike the MachineDrum? I've been > thinking heavily about getting one in the future but > I'm still shaky on the idea. > > Also, in regard to the XL-7 in regard to drumming, > I've actually been able to squeeze some pretty > interesting drum patches out of it. > I won't go into detail here (if someone would like > me to later, I'll see about doing a more detailed > write up on it), but I will say first off > that the drums I've looked at developing have been > more along electronic sounding line than real life > (which where real drums are concerned, I just assume > sample those). Anyhow, there are all sorts of > interesting modulations you can setup with the > Command Station as I'm sure you all know. At times, > this actually can be used to implement degrees of FM > synthesis. One should keep this in mind, as such > can help a long way when looking at creating drum > patches (espcially cymbal crashes and such). God > only knows why I do this, with the exception of one, > every time I've obtained a Rompler type synth, I > start going about trying to figure out how to get > the damn thing to sound analouge; checking out how > closely I can get it to mimic analouge gear. > Anyhow, I'll say for the XL-7, the results I got out > of it startled me more than just a little.......a > whole hell of a lot to tell the truth. Literally, > to a degree (though I know it 's not), I actually > look at the damn thing as being a VA at times. > > Anyhow, with the degree that it's able to emulate > analouge and with some FM ability already lying > there (not to mention a billion other waveform types > for you to mess with outside of basic squares, > triangles, etc.), just look at the thing as a drum > synth. You really will probably be surprised at how > well it will respond to you in acting as such. Then > of course, you can always use the drums you've > created in drumkits. =) > > Respect, > > Aaron Nesby > www.twenty3.tk > ----- Original Message ----- > From: aeon > To: xl7@yahoogroups.com > Sent: Tuesday, August 27, 2002 4:26 PM > Subject: Re: [xl7] OS ideas we'd like to see > implemented (summary) > > > On 8/27/02 12:10 PM, "Brooks Rongstad" > <mrbrooksy@...> wrote: > > > I suppose everyone wants the ability to create > > user Drum-Kits. I just had to say it again; > > such a great feature this would be! > > indeed, a painless way to do it would be great. > > in the meantime, I have found that clever use > of the 4-layer architecture with linked patches > can get you a custom drumkit that is exactly > as you like. > > that said, I use a MachineDrum or Nord Modular > for drums most days, and leave the XL-7 to do > what it does best...drums not being one of them. > ;) > > > cheers, > aeon > > > To unsubscribe from this group, send an email to: > xl7-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to the Yahoo! > Terms of Service. > > __________________________________________________ Do You Yahoo!? Yahoo! Finance - Get real-time stock quotes http://finance.yahoo.com
Message
Re: [xl7] OS ideas we'd like to see implemented (summary)
2002-08-30 by Isaac Mullins,Jr.
Attachments
- No local attachments were found for this message.