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Message

Re: List of questions. The sequel.

2001-09-28 by beat_rebel@yahoo.com

Thank you for the info. Can I have seconds?

> > 1. What are the drum loop instraments? Their name implies a
sample 
of a drum pattern. That would seem really wierd to have as a basic 
voice. What am I missing.
 
> I believe you are referring to the MP-7 sound set. There are a few 
drum loop snippets on this ROM. At first glance it make seem like a 
waste, but these little snippets are great for adding a more live
feel  
to your pattern. Since you use them as snippets, they can be used
with  
a wider variety of tempos. Played up in pitch, these snippets are 
great for Drum and Bass. The few that exist are very useful.
Actually,  
we will have some MP-7 patterns (as downloads) up on our web site 
in the next week that show these samples off very well.

I am actually refering to the XL-7. Samples 140 ~ 191 are 
labeled Looped Perc 1 ~ Looped Perc 52. I am eager to see what
they're  
like. I still find the concept odd but it does suggest some 
experimentation with new sonic possabilities.

Are they complete drum set loops i.e. kick, snare, hi-hat, etc. or
are 
they single instraments i.e. hi-hat only?

How are they layed out on the keyboard?

Is each key a different sample or a different pitch of the same 
sample?

How do they match up with different BPMs, automatically?

> > Could you sequence a complete 16 part pattern on each track and 
then solo each of the tracks? Not that I'd want to...
 
> Yes. Here you would assign the track not to channelize. The same 
screen were you can Assign a MIDI channel per track you can also 
assign that track to be Multi A or Multi B. Your one track for 16 
tracks scenario is very useful. This allows you to bounce tracks to 
others allowing you one finger muting on groups of parts. Also, since 
a tracks can be internal, external or both having the ability to
merge 
MIDI data on one track allows you take advantage of the 
"7's" sequencer's 64 MIDI channel capability.
 
You meen 32 MIDI channels, right?

> > 3. I see that the XL-1 presets have been provided for XL-7 users. 
I thought the two units had the exact same ROM. Are the instraments 
the same and only the presets are different? Is the XL-7 ROM enhanced 
some how. How does the other Proteous ROMs compare?
 
> They do use the same ROM samples and instruments. The Presets are
different as well as their bank ID.

Some of the other posts suggest that the XL-1 Presets are layed out
on 
the Quick Edit knobs differently than on the XL-7. If I get the
Techno 
ROM, how will the Presets compare to the XL-7? Will the Quick Edit 
knobs be layed out slightly differently?
 
> > 4. Adding a ROM doesn't increase total user presets unless it's a 
flash ROM, right?

> Each ROM that is added brings along its factory presets (typically 
3-4 banks of new presets). User presets are not added. The "7" come 
standard with 512 user preset locations. Adding flash Memory boards
do  
allow you to copy banks to them, thus giving you more user preset 
locations.
 
Does E-MU offer ROM creation services for us poor folk who can't 
afford the ultra-sampler. I mean, can I send E-MU a CD of samples and 
have them burn them on a ROM for me. That's asking a bit much, but I 
gotta ask.

> > 5. Tell me, when affects are aplied, do they affect all chanels 
sent to the main outs? That would be pretty wack!

> There are Two effects processors in the 7's. Effect A (typically 
reverb type) and Effect B (typically chorus or delay type)
> There are four stereo busses. Each buss has an effect percentage 
amount for the A and B effect.
> Here's an example of what it looks like;
> FXA- Reverb
> send 1  0%
> send 2 10%
> send 3 20%
> send 4 50%
> FXB - DualTap 1/3
> send 1  0
> send 2  0%
> send 3  5%
> send 4 50%
> As you can see, I assigned send 1 to be completely dry (no
effects).  
So, any Channel that I want to be dry I would assign their output 
routing to send 1. If I want just a little reverb and no delay on a 
channel I'd assign it to send 2.
> For current users, this is all found under Global. Each FX setup
and 
routing are saved within the pattern. This allows you to have 
different FX setups and routing setups per Pattern.

Cool. I can work with that. I've got more questions, though.

Can the effects proccesors affect more than 100% worth. I don't mean 
applying 120% to one effect channel. I mean 0% + 20% + 40% + 60% = 
120%. Does that make sense?

When you rout FXB -> FXA, are the parallel channels matched up or can 
you configure them in wierd ways?

The manuel mentions channels 2 & 3 sending the dry signels to the sub 
outs. Could you elaberate on how this works. I don't yet own a mixer 
and was hoping to use the XL-7's nifty effect loop mix feature for a 
make-shift mixer until I can afford one. Will I need to wait until I 
get a mixer before I can take advantage of both my other gear and all 
of the XL-7's effects abilities?

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