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Re: how to record the audition riffs

2017-12-15 by smw-mail@...

Hope it helps; keep us posted.

On a somewhat related theme: Royce's recent quests for insights on accessing the Morpheus scratch area/edit buffer has prompted me to look at a number of sysex implementations--some I am very familiar with and some I never really looked at [Morpheus, Proteus Ultra, esp.].

Particularly intriguing is the explanation of the scratch area, which is mentioned in connection with the pre-P2K's copy functions.  I was aware that the P2K line has sysex copy functions and ages ago I might have tested them.  However, I never saw them as being useful for anything I might have wanted to do--until now.

So on my agenda is to explore the Copy Pattern and Copy Song commands.  What I can't understand is why those functions have values for "Source ROM ID." I never thought of the P2K sound roms as having patterns and songs that could be copied - including to the edit buffer.

Sound roms can have demo songs, arps, and riffs.

There is a separate command to copy arpeggiator patterns,  So, now I am wondering if the Copy Pattern and Copy Song functions work in OS 2.0, if so, what they do, and what the Source ROM ID is for.

Would be super cool if riffs could somehow be copied to an edit buffer that could then be accessed. Probably not because someone would have noticed that by now. But I'll take a look--a mystery to be solved!!!!.
 

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