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RE: [xl7] Re: Need some tips on patch cords.

2014-02-19 by <smw-mail@...>

>> BTW, I too was struggling with reassigning the cords while not breaking what they’re set up to do by default.  I think I learned that when you reassign the cord you have to move its initial value to the mod it was controlling or you end up with 0.

I:
I am wondering how to implement something to (1) preserve patchcords and (2) have the ability to tweak them. Hmmmm.

Step 1: Mine all the patchcords you have in all your roms and organize them based on functionality.
Step 2: Store them in such a way that
they can be (a) reassigned, (b) modified, and (c) used as building blocks.
Step 3: Develop some mechanisms (algorithms/routines)  for building/rebuilding patchcords--including error checking mechanisms.

 II:
Are you talking about "simply" reassigning  which knob (MidiA -> MidiP) does what? If so, you are right, the initial amount would also have to reassigned. I would think that should be relatively easy to do.

If the order of the patchcords would change, some analysis would have to be done so that indirect patchcord controls are also changed (e.g., MidiI --> C10Amt _080). If only the controller (Source) assignments change, but the order of the patchcords remains the same, I don't think this analysis would be needed.

Hmmmmm. You got me thinking--perhaps the first step if I were to try to adapt Syxer would be to display each patchcord in a preset and a source -> destination map. Egads!!!! Its starting to sound like a patch editor--not something I want to do!!!

Hmmmmm. Maybe just a map of the 12 or 16 controllers used by the patchcords in a single preset saved to a file that could be edited in notepad and then applied. That might be much more doable.

Hmmmmm. Any of this sound like what you want?

Steve

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