You should be able to have different cc values for different tracks without clobbering eachother. But song mode is weird and it seems like there might be only one song track? This might be causing the cc conflict. Not sure with this. Haven't done enough playing with song mode.
i know for a fact that if you step mode a pattern in song mode it will implement whichever mutes are implemented originally in that pattern. so for example, when you save a pattern if you have track 1 and 2 muted and track 3 4 and 5 unmuted, then if you implement that pattern via step in song mode then it will mute and unmute the tracks exactly as the pattern is saved. So it seems to me if you wanted to mute/unmute tracks you could just have a blank pattern except for track mutes/unmutes and implement it in step mode. Then come and record in the notes later. This might serve as a work around... although for some reason I think you might just be doing something in a way the CS doesn't like.
regardless, why would you need recorded track mutes if you're doing linear sequencing? cant you just delete note events or whatever from that time frame you want muted?
Seems like there is much less use for track mutes when things aren't looping.
On Sun, Mar 20, 2011 at 12:32 PM, Atom Smasher <atom@...> wrote:
On Sun, 20 Mar 2011, steve_the_composer wrote:==================
> Based on my exploration in Song Mode's Event Editor, it does indeed look
> like only one mute/unmute event can exist at any one tick. It seems
> similar to what I explored with regard to CCs in step mode:
> http://launch.groups.yahoo.com/group/xl7/message/21070. (For any
> specific CC, you can only have one value at any given tick, though you
> can have many different CCs at the same tick.)
the CC thing is documented, and it makes sense (unless you're talking
about multiple CCs on different channels). simultaneous multiples of the
same event serve no purpose (possibly, with very rare exception).
"You cannot have two events with the exact same time and data in a
pattern. XL-7 will delete any duplicate events as soon as you increment
the event or exit the screen." - pg99
i think the quote above is reasonable... but shouldn't apply when
something like this is programmed into a single tick:
mute - track 2
mute - track 3
unmute - track 10
those are certainly different events!
it's even more frustrating knowing there's likely an undocumented method
of accessing mutes via sysex... and i don't know what it is.=============
> I am wondering if having mutes/unmutes separated over the maximum span
> of 16 ticks makes an audible difference.
that might be alright most of the time, but when creating/editing/moving
these events in the event editor, and dropping more than one un/mute event
into the same tick causes data destruction, that's a deal-breaker. in my
work-flow that's just slamming my head against a wall.==============
> As I mentioned before, I never use Song Mode. So for my own curiosity I
> explored mute/unmutes. I discovered that at step boundaries (if you are
> chaining patterns together), you can have simultaneous mutes/unmutes. (I
> assume this doesn't help with what you are trying to do, but I thought
> I'd mention it in this thread in case others are exploring Song Mode.)
tell me more about the step boundary thing. is that the zero-tick between
patterns? i'm not sure if it will help me, but it'd be good to know,
anyway.============
> I am curious to know what kinds of things you and others are doing in
> Song Mode (other than chaining patterns together and/or making single
> tracks).
basically, i'm trying to do some linear, instead of loop-based,
sequencing. i haven't tried song-mode before, but i was thinking that if
i'm trying to use it, it would be great to have my un/mutes all sequenced
and edited and rock-solid. i guess that's just not gonna work."We were convinced that the people needs and requires this
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