Glad to hear it solved the problem. --Steve --- In xl7@yahoogroups.com, "joeyjoejoemagee" <joeyjoejoemagee@...> wrote: > > I second that. I just uploaded all my sequences, just had to change sysex to 000 on both the mp-7 and eloader!! Thank god! No.... Thank Steve!!!!! > So much worry gone just like that. > > All hail Steve the Composer, king of the Emus > > > --- In xl7@yahoogroups.com, Aaron Eppolito <synthesis77@> wrote: > > > > > > Steve, you're awesome. Just thought I'd mention. > > > > > > ----- Original Message ---- > > From: steve_the_composer <smw-mail@> > > To: xl7@yahoogroups.com > > Sent: Friday, April 10, 2009 7:34:34 PM > > Subject: [xl7] Re: E-loader Help > > > > Update of e-loader "Get sequence" [transfer from E-Mu sequencer to computer] problem. > > *If ID = 0, sequencer transfers. > > *If ID > 0, transfer fails. > > E-Mu sends songs packets 1 and 2 (universal system exclusive format). > > e-loader (java console) reports a checksum error and sends NAK. > > It looks like the the actual cs = the "should be" cs + sysex ID. > > (In snippet 1, ID was 64; in snippet 2 ID was 5; in snippet 3 ID was 1.) > > > > CONSOLE SNIPPET 1: > > bad checksum received. packetNum: 0 cs was: 117 should be: 53 > > sending NAK > > > > CONSOLE SNIPPET 2: > > bad checksum received. packetNum: 0 cs was: 48 should be: 53 > > sending NAK > > > > CONSOLE SNIPPET 3: > > bad checksum received. packetNum: 0 cs was: 127 should be: 126 > > sending NAK > > ------------------------------ > > > > SUGGESTION: > > If "Get sequence" transfer fails: > > (1) check sysex ID [E-Mu sequencer and e-loader] > > (2) check for bad checksum error in java console [e-loader] > > (3) if "was" cs - "should be" cs = sysex ID, change ID to 0. > > >
Message
Re: E-loader Help
2009-04-11 by steve_the_composer
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