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Emu XL-7 & MP-7 User's Group

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Message

Re: E-loader Help

2009-04-11 by steve_the_composer

Glad to hear it solved the problem.
--Steve 

--- In xl7@yahoogroups.com, "joeyjoejoemagee" <joeyjoejoemagee@...> wrote:
>
> I second that. I just uploaded all my sequences, just had to change sysex to 000 on both the mp-7 and eloader!! Thank god!  No.... Thank Steve!!!!!
> So much worry gone just like that.
> 
> All hail Steve the Composer, king of the Emus 
> 
> 
> --- In xl7@yahoogroups.com, Aaron Eppolito <synthesis77@> wrote:
> >
> > 
> > Steve, you're awesome.  Just thought I'd mention.
> > 
> > 
> > ----- Original Message ----
> > From: steve_the_composer <smw-mail@>
> > To: xl7@yahoogroups.com
> > Sent: Friday, April 10, 2009 7:34:34 PM
> > Subject: [xl7] Re: E-loader Help
> > 
> > Update of e-loader "Get sequence" [transfer from E-Mu sequencer to computer] problem.
> > *If ID = 0, sequencer transfers.
> > *If ID > 0, transfer fails.
> > E-Mu sends songs packets 1 and 2 (universal system exclusive format).
> > e-loader (java console) reports a checksum error and sends NAK. 
> > It looks like the the actual cs = the "should be" cs + sysex ID.
> > (In snippet 1, ID was 64; in snippet 2 ID was 5; in snippet 3 ID was 1.) 
> > 
> > CONSOLE SNIPPET 1:
> > bad checksum received. packetNum: 0 cs was: 117 should be: 53
> > sending NAK
> > 
> > CONSOLE SNIPPET 2:
> > bad checksum received. packetNum: 0 cs was: 48 should be: 53
> > sending NAK
> > 
> > CONSOLE SNIPPET 3:
> > bad checksum received. packetNum: 0 cs was: 127 should be: 126
> > sending NAK
> > ------------------------------
> > 
> > SUGGESTION:
> > If "Get sequence" transfer fails:
> > (1) check sysex ID [E-Mu sequencer and e-loader]
> > (2) check for bad checksum error in java console [e-loader]
> > (3) if "was" cs - "should be" cs = sysex ID, change ID to 0.
> >
>

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