Stop, stop! Now thats something to learn, thanx a lot for your effort, andre!. You guys are way ahead of my skills how to make the best of the synth department. Seems I have to go back to skool! Heinrich --- In xl7@y..., "bassmeister3000" <andrel@s...> wrote: > > So my question is: Why did EMu put so much effort in sound fiddling > > possibilities and offer such a limited effect section? An extended > but > > easy to use efx section is what most users are after, I guess. So > do I. > > How many of you are really (!) working with the programming > features of > > the XX-7? > > IMHO the basis for all of this that > A) Analog or Virtual Analog creates nearly infinate sound based on > the equivelant of two to four samples such as a sine sample, a > triangle sample, a square sample, etc. Sure you can manipulate it a > little better, like changing a pulse width, but in essence it's very > simple. Imagine that your new XL7/MP7 has the ablility to have not 4 > to 16 wave types but 512+. It has all the envelopes, all the LFO's > per layer, all the tools needed to really really make stuff no one > has heard. The only real difference is there aren't enough > knobs/sliders. > B) Essentially the original soundsets are based off of rack mount > sounds, many of which weren't made for you. No problem, you make > your own. More importantly they added control to it. You now own > one of the most impressive sound modules out there WITH full controll > over just about everything, AND a sequencer. > > C) If you think that these effects are too few, and the programing > too hard, get a Yamaha DX7. FM (Frequency Modulation) programming is > orders of magnitude harder, it's crazy. Chances are you even own the > equivelant in your computers sound card. But the large number of > analog synths, and even newer synths have very few effects in them, > and when they are included you won't want to use them- they won't > sound as good as outboard anyway. > > D) Nine times out of ten you may want to use a preset, but you think, > MAN! They set the preset up without making the aftertouch copy the > mod wheel and I need all ten fingers for the solo! I can fix it > quickly and voila! Or maybe I want a long slow filter sweep to > happen automatically etc. But maybe I want the leslie effect to > speed up or slow down like a real leslie. Well on most synths, I'd > have a hard time, but not the command stations! Just a few quick > patchcords and it sounds like an effect! > > E) I can totally fake a huge number of effects, because all they are > are the same sounds offset in time or panned differently or > whattever. For instance, make a drum track. Duplicate it and it's > parameters. In your external sequencer, shift the new track a little > bit later, voila instand flanging, then phasing then delay lines > etc. Put an LFO on the pan position and sync to midi clock, a synced > envelope on amp envelope, voila multi tap panning delays. Sure it > eats up some polyphany, but you don't use the effects and you can get > away with a ton. > > F) The basics for the sounds are the same accross the grand number of > manufacturers. Four samples with crossfaded velocities two to four > envelopes, two to four syncable LFO's, Filters, etc. The only thing > that changes is the modulation matrix/patch cords and the number of > stages in the envelopes. The rest is candy for fine tuning. > Examples: Alesis QS series, Roland MC505-XV88, All EMU gear, Access > Virus. Getting your head round this stuff will make everyones gear > that much easier. Of course I agree the manual is pretty shoddy in > this area. > > G) You paid god knows how much money for the command station, it will > be able to grow with you, especially when you get sick of whatever > patches are loaded in 000. > > > And to make this all worth while, here is an incredible resource to > learning what synthesis is all about: > > http://www.sospubs.co.uk/search/query.asp? > Synth+Secrets+Part > > Andre
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Re: Unbalanced features?
2002-02-20 by heinrich22001
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