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Re: [xl7] Interesting Synth Capabilites

2006-07-06 by Alwyn

THats actually pretty interesting..

But could you give us some more details on how you did it??
I can't seem to see what you actually did to get the sound that you're
talking about...



On 05/07/06, Alien Nesby <23rdsigil@...> wrote:
> Aighty, essientially a copy of a letter I recently wrote to a mate of mine
> concerning (mainly) a synth feature I recently ran into that I was pretty
> darn excited about.  Perhaps some of you might find some of this interesting
> as well.
>
> -Al
>
>
>
>
> The EMU CS/P2500 has once again come to shock me.  Despite being a CS owner
> for what must be around 5-6 years now, I recently found a facet of it's
> capabilities that I had never used or even known of.
>
> First off, what's odd is I've had a hard on for two forms of synthesis
> lately.  Vector (wave sequencing) and Transwave.  Excluding the Legacy
> collection I recently got to help establish if I actually wanted to invest
> in a Wavestation, about the closest thing I had to these two forms came in
> the form of the Malestrom (though granted, I could build up some sort of
> Vector type synth in Reaktor).
>
> The feature the CS/P2500 had was right up this type of synthesis
> alley......in a way it was more like vector synthesis than transwave, but
> ultimately it's different than either ("Timbral Sequencing" might be an
> adequate term).  Basically, there are numerous cross fading paramaters that
> can be set between waveforms (ala vector synthesis), and these cross fades
> can be modulated by any number of means (LFO, EG, knob, mod wheel, etc.),
> thus, the placement of where things are in the "timbral sequence" can be
> made to go back, forward, remain stagnant, etc. (ala transwave synthesis).
> Ultimately you are limited to only eight of these crossfade types, so you
> can't set up nearly as high an amount of cross fades as you could in the
> wavestation; but unlike the wavestation, the waveforms are not limited to
> being routed to just one filter and MANY modulation sources can be set (as
> opposed to the Wavestation's two souces).  Ultimately, you can deal with
> each waveform/oscillator on an individual basis; each having it's own filter
> type, filter settings, EGs, LFOs, etc.  Thus why I say it's more like
> "timbral sequencing", as it's more like each wave within a wavestation being
> it's own synth and thus ultimatley, you shifting through synths rather than
> waves.
>
> I'd start off exploring this capability taking sort of a PPG/Microwave
> approach (i.e. setting up the waves to function as wavetables), and met with
> some pretty satisfying results.  On my second go, I wouldn't limit myself
> nearly as much and lets just say that once again, the CS would once more
> seem to scream out at me "I'm the most powerfull thing you've got....."
>
> Well o.k., maybe not the most powerfull (I'll still give that to Reaktor),
> but a hefty beast none the less....and a beast that I'd be hard pressed to
> emulate even with things like Reaktor as CPU usage would just jump out of
> the ceiling!  I actually have a Reaktor emulation made to emulate SOME of
> the capabilities of the CS/P2500 filters, and this by itself carries a
> load....multiplying the amount of these filters running at once by just 4
> (never mind 8) would just make my system take  a crap I'm sure.
>
> The second CS/P2500 has proved itself interesting as of  late as well.  It's
> duty doesn't deal with synthesis so much as drumming.  It's finally capable
> of carrying out most of it's duties, being an electronic drumming beast, and
> a darn solid acoustic drumming module as well (though this is still being
> expanded).  It's been sitting around doing nothing as I was still getting it
> to the point of being able to carry out it's job, but with it now being
> nearly complete, I took to the second phase of getting it ready and began
> setting up patches and what not....on the electronic end, the result has
> been a beast capable of some VERY interesting and unique drum timbres as
> well as a decent 909 and 808 emulator.  The 909 and 808 emulation doesn't
> stop at the sound though, as it finally gives me a 909 style sequencing
> machine with quirks.  Head into record mode, and I'm free to start
> sequencing drums in realtime in TR style...but I can also drop in and out of
> record mode at will.  Dedicated knobs for every drum paramater I want
> realtime access to (volume, tuning, decay amounts, AND EVEN FILTERING).  The
> ability to expand and contract sequences on the fly (make a 1 measure loop
> into a 8 measure [or more] loop and contract it back to 4 measures, 1
> measures, 3 measrues, etc.) and ultimately, IMMEDIATE access to a selection
> of 64 drum sounds at any given time (though it's only feasible to have up to
> 16 of these sequenced), dedicated mute buttons for the sequence of each
> sound (or actually, 16 of them).....
> Anyhow, absolutely BEASTLY.
>
> Regards,
>
>          Al
> --
> 93/93
>
>
> [Non-text portions of this message have been removed]
>
>
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>
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