what if you're a dj who spins the exceptions? IDM and such :D dunno where i was going with this.. --- In xl7@yahoogroups.com, erik_magrini@B... wrote: > Well this is one of those things that I'm going to have be broad in my > explainations, so feel free to ask for any clarifications. And of course, > these are all just generalizations, there are more exceptions to the rules > than there are rules! > > I think at the most basic level, popular dance songs are organized around > 8 bar sections (as you pointed out below). It provides the dancers with a > point of reference, a feeling of being able to anticipate the changes and > adapt their dancing to that. That's not to say that you have an 8 bar > chorus, then an 8 bar verse, but certainly I think you'll find a lot of > the fills and changes happen at the end of every 8 bars. Drops in songs > expecially seem to be multiples of this, you don't want to build people up > and then hit them with the full on track before they feel it should hit, > you get a dance floor full of people stumbling to catch up. The oppposite > can be used to good effect with skill, drawing out a build up until you > think it just can't get more intense. > > In general I don't think dance music follows a set verse chorus type of > progression, unless perhaps it's remix of pop song where the vocals > actually dictate that. I think it tends to be more like the following > (loosely): > > Intro - DJ friendly to facilitate mixing (don't get me started on this > one) > Body - Introduce the main elements of the song, establish the groove. > Drop/build - Strip away parts of the track, and then build it back up. > Body 2 - The full on version of the track, all of your main elements are > going on, though probably with some slight variations fromt eh first bosdy > to keep the interest up. > Outro - Again, somewhat DJ friendly to give them time to get the track in. > > I think the number one thing that makes a good dance tune, other than a > great hook of course, is variations. You want to avoid repetition as much > as possible, without leaving the groove. Drum fills, dropping out beats > for 8th measure, anything so that you're not listening to the exact same > loop over and over again. Avoid static presets, make use of really slow > LFO's to keep your sound constantly evolving and interesting, yet still > recognizeable. IF you're coming up on large change to the structure of a > song, give the audience some indication of it. An often overused trick is > the snare roll, or reversed cymbals. Surprise in a song can be used to > great affect, but not if it happens all the time, then it's just > disconcerting. > > rEalm > > > > > To take my stuff to the next level (and try to make up for some time) I > want to hear artists describe their process and try to verbalize what they > think makes that elusive difference. Sure, playing tfor the crowd takes > you many > places and there are no real rules to follow. But when I sit down and > count-out the parts of the songs that I like and see the multiples of 8 > bars and how things come and go, I want to know why the artist or the > producer decided on this structure. > > > > > > > > > > > The information transmitted is intended only for the person(s)or entity > to which it is addressed and may contain confidential and/or legally > privileged material. Delivery of this message to any person other than > the intended recipient(s) is not intended in any way to waive privilege > or confidentiality. Any review, retransmission, dissemination or other > use of, or taking of any action in reliance upon, this information by > entities other than the intended recipient is prohibited. If you > receive this in error, please contact the sender and delete the > material from any computer. > > For Translation: > > http://www.baxter.com/email_disclaimer > > > [Non-text portions of this message have been removed]
Message
Re: Song Structures
2004-02-13 by infradead
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