You are already requiring the user to press 'Stop', so it's no longer hands-free. Having the user press 'Start' again is preferred, rather than pulling the patch cord, IMO. Mike --- In motm@yahoogroups.com, "Paul Schreiber" <synth1@a...> wrote: > Need to see what the uSeq soon-to-be owners think about how to implement a certain operational > mode. > > There is a mode called Gated Play. This is *currently* how the firmware is written: > > a) Apply Gate/LFO signal to the GATE IN jack. > > b) Without having to touch any uSeq controls, when GATE is high (greater than +2.5V), the uSeq > plays the sequence, starting at the fist note, at the specified tempo. > > c) When GATE goes low, the uSeq *immediately* stops playing, de- asserts the GATE outs, and resets > the sequence to the beginning. When the GATE goes high again, back to (b). > > d) If the user presses the STOP panel button while GATE is high, the uSeq *immediately* stops and > resets. > > There is an additional 'constraint' I am pondering. If case (d) occurs, does the firmware > *require* the user to press PLAY in order to 'arm' the uSeq, and then when a GATE happens, it > operates as before. > > The 'Pro' of the current firmware is that the uSeq becomes "hands free", meaning you can > start/stop it "remotely". > > The 'Con' is that there is no way to "kill it" with physically killing the GATE (pulling patch > cord out/ceasing the GATE source). > > Comments? > > Paul S.
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Re: uSeq function poll
2003-05-29 by Mike Marsh
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