Moe's exactly right on this one. You need very precise resolution and short delay times for physical modeling, something not likely provided by the VC digital delays. That still doesn't mean they can't be fun for other reasons though. John Loffink jloffink@... > -----Original Message----- > From: mate_stubb [mailto:mate_stubb@...] > Sent: Wednesday, November 06, 2002 7:26 PM > To: motm@yahoogroups.com > Subject: Re: [motm] JH thinks analogue/physical modelling > > It takes two things to 'play scales' with a VC delay line - one is > sufficiently short delay time capability, but equally important is > the delay time resolution. I haven't been able to play with this > stuff myself, but I wouldn't be surprised if you had to vary the > delay time in sub-millisecond increments between notes. > > Good luck with your experiment! > > Moe >
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RE: [motm] JH thinks analogue/physical modelling
2002-11-07 by John Loffink
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