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MOTM

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Re: Making Water

2001-05-15 by Mike Marsh

I would only add that a touch of reverb could enhance the patch 
wonderfully...

--- In motm@y..., "Tkacs, Ken" <ken.tkacs@j...> wrote:
> 
> If it were me, I'd begin with a percussive amplitude envelope, very 
sharp
> attack, fast decay, zero sustain.
> 
> I'd probably start with a Sine from a VCO, being swept with another 
EG,
> starting low and quickly rising to supersonic just as the amplitude 
envelope
> goes quiet.
> 
> With an LFO also modulating the VCO just a little bit, you could 
make it so
> that every drop was just a little different in pitch.
> 
> Maybe a very short, subtle white noise chiff at the start would 
help, too.
> Noise should probably be highpass filtered. Experimentation would 
be needed,
> but that's how I'd start.
> 
> 
>  -----Original Message-----
> From: 	Roy Harter [mailto:royh@s...] 
> Sent:	Tuesday, 15 May, 2001 2:12 PM
> To:	motm@y...
> Subject:	[motm] Making Water
> 
> Hello Everyone,
> 
> Does anyone know how to make a dribbling/ dropping water sound 
effect 
> patch with their MOTM?  If you have any ideas please let me know. I 
> know I have all the modules I need to do it. I just want to know if 
> there is a more efficient way of linking the modules.  I think I am 
> using more modules in the patch than I actually need. The wetter 
the 
> better. Any help will be appreciated.  Thanks.
> 
> Sincerely,
> ROY HARTER
> royh@s...
>  
> 
> 
>  
> 
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