I would only add that a touch of reverb could enhance the patch wonderfully... --- In motm@y..., "Tkacs, Ken" <ken.tkacs@j...> wrote: > > If it were me, I'd begin with a percussive amplitude envelope, very sharp > attack, fast decay, zero sustain. > > I'd probably start with a Sine from a VCO, being swept with another EG, > starting low and quickly rising to supersonic just as the amplitude envelope > goes quiet. > > With an LFO also modulating the VCO just a little bit, you could make it so > that every drop was just a little different in pitch. > > Maybe a very short, subtle white noise chiff at the start would help, too. > Noise should probably be highpass filtered. Experimentation would be needed, > but that's how I'd start. > > > -----Original Message----- > From: Roy Harter [mailto:royh@s...] > Sent: Tuesday, 15 May, 2001 2:12 PM > To: motm@y... > Subject: [motm] Making Water > > Hello Everyone, > > Does anyone know how to make a dribbling/ dropping water sound effect > patch with their MOTM? If you have any ideas please let me know. I > know I have all the modules I need to do it. I just want to know if > there is a more efficient way of linking the modules. I think I am > using more modules in the patch than I actually need. The wetter the > better. Any help will be appreciated. Thanks. > > Sincerely, > ROY HARTER > royh@s... > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
Message
Re: Making Water
2001-05-15 by Mike Marsh
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