hi, i just read your messages. i just want to say that i like people who still uses tracker for their music. trackers are still an unbeatable tool to create these special kind of music. the worse thing about it is - you always need a external computer to create. sidtables are nice but these hardcore effects we all like mostly can“t be done with it. and only using hardsid is a little bit frustrating. because it is just like a external player.. like playing a cd in a cd-player:/ it would be nice when there would be something between. maybee a sidstation editor with advanced programming.. but i guess no one - even electron- will do it. anyway track on ;) -phono --- In elektron-users@y..., "Chris Stammen" <cosmiq@h...> wrote: > Thanks for the usefull information! :) And indeed.. I better use goat-tracker to build rithms and afterwards record it while playing the sid through the sidstation: It's not only easier to compose with a tracker (IMO), but it also gives the oppertunity to compose the SID while I don't even have the sidstation (yet). Good tip! :) > The way of composing with lot's of sysex data to 'program' the oscillator volumes doesn't sound like a fun way to compose. Especially not in a 'horizontal way of composing' (cakewalk / cubase style - blerghh) Anyway: I just *love* the oldskool tracker- arpeggiators (effect 0xx in protracker).. It seems that they can be built with the Sidstation. Therefor I definately gonna buy one! Do you know how these arps are made? I tried to build these on my K- Station and Virus but both of them didn't gave a good result. (Just 'UP'-arpeggiated a pulse with some PWM and a bit delay;; the result was a chaos of sounds, far too clear to compare with the original module -arps) > Thanks again for the story down here ;-) And Steven, could you warn me when you have made a sidstation- rithm!? I'm curious of what's possible with that toy! > greetz, > -Chris > > > ----- Original Message ----- > From: Steven Henry > To: elektron-users@y... > Sent: Monday, July 01, 2002 3:12 PM > Subject: Re: [elektron] SidStation Drumpatches > > > >Is it possible to build oldskool C64 rithms with a sidstation? And then, > >how are the patches arranged? (Can I assign C#2 to bassdrum, D#2 to snare, > >E#2 to hihat, etc and build a drumbank this way?) > > Although the sidstation can achieve the oldskool drum sounds, its usually > only possible to trigger them as you would if you had built the sound on any > synth (one per patch). > > You build single drum sounds in the table editor (all 3 oscilators have a > wavetable.) If you've never used a sid tracker before, the wavetable looks > like a step sequencer with assignable waveform, pitch etc. for each step. If > you set the playback rate fast enough this sequence can sound like a snare > or a bassdrum. Its also possible to build whole beats this way (but this is > very tricky compared to a c64 tracker.) > > Unfortuneatly you can't assign each oscilator to a different note / midi > channel. So you can only really play one sequence/drum sound at a time. The > operating system on the sid is set out like a synth.. so even if it had > assignable midi channels - normal drum machine funtions eg. copying and > pasting single drum sounds wouldn't be possible without an external editor. > Instead, All 3 oscilators are grouped as a patch, which seems like a bit of > a waste. So while the sid is great for lead sounds and single drum hits the > kind of opperation which you talk of would not be available without a major > O.S. re-build. > > There are a few ways to get around this. One is to set your wavetables to > different drum sounds, trigger when you want a hit, mute the oscilators via > midi and use a program (ive used max/msp for this) to send controllers to > unmute the oscilators as they are needed. (extremly back asswards.) > > Of course, there are also a few alternatives to building the beats on the > sid. I usually use goat tracker (pc bassed sid tracker) save the file as a > sid.. and play back using ASID mode. (a funtion on the sidstation which > allows you to play sid tunes via sysex from your computer on the sid.) Iv'e > also attempted to build an ASID drum machine in Max. with quite nice > results. but this is unfinnished due to 8 bit sysex grief . > > >Is the noise coming out of the C64 chip really that terrible? > > No not at all.. the noise is one of the best bits. It isnt really noise. > what happens is that the oscilators don't stop when you stop playing, so the > backround noise is just a tuneful variation on the last note you played. > sometimes it even blurts out a big groan. > > It really is a fantastic instrument with morr character than any other > synth ive ever used. though a drum macine it aint'. > > >Where can I find MP3's only using SidStation ( I already downloaded all the > >mP3s on sidstation.com) > > Hmmn, I know alot of the guys at ww.micromusic.net use Sidstations. but most > sid fundamentalists use trackers. > > /Steven > > _________________________________________________________________ > Chat with friends online, try MSN Messenger: http://messenger.msn.com > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
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Re: [elektron] SidStation Drumpatches
2002-07-01 by phonophobie
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