This is an old thread, but my question ties into it. I have been trying to profile Canon iP4500 and iP4300 printers, with both OEM and Image Specialists inks. It quickly becomes obvious that these printers suffer in reproduction of dark saturated colors, especially reds and to lesser degree greens. Not so bad in yellows and blues. With OEM profiles, the way Canon gets around this is by having perceptual rendering quite a bit lighter then actual colors, which brings dark colors into gamut. This is just eyeballing soft proofs and a few output samples. I don't know really if Canon does this with images when all colors are in gamut. These printers suck and most images have plenty out of gamut. The main difference is in how OEM and Colorvision differ in perceptual intent, with OEM being about a stop too light. Other intents look about the same between OEM and Colorvision. The end result of this, due to how poorly these printers render dark saturated reds and browns is that none of intents made by Colorvision look photographically natural. Not that colors don't match source, but relationships between colors look unnatural. For example, if someone is wearing a red sweater, in folds of the fabric where red is in a shadow, it looks weirdly brown/grayish in all intents (some more some less, but none satisfactory). With OEM perceptual, all colors are wrong (mainly in that they are too light, but also in hue and saturation), but at least they preserve relationship between colors and it looks believable. I would suggest that Colorvision perceptual rendering shouldn't match on just hue and brightness and ignore saturation (if that is how it works, although I suspect that explanation given below is simplified). In a difficult situation at least the way OEM perceptual works is effective. How can similar results be achieved with Colorvision profiles, without bringing each image into gamut by hand (which is fine for exhibition, but not when I want to print 100 vacation snapshots for my mom)? Marko --- In colorvision_group@yahoogroups.com, CDTobie@... wrote: > > > In a message dated 11/14/07 12:31:47 PM, ryannd@... writes: > > > > On the profile I made with PrintFixPro the bright yellows > > (especially around the sun in the sunset picture at the lower left > > but all yellows in other parts too) are muddy and have lots of black > > in them on perceptual and look good on saturation intent. And the > > prints look just like the soft proof--unusably muddy on the yellow > > colors with perceptual rendering. > > > > You guys off course recomend saturation and not perceptual intent on > > rendering and that works fine for CS3. Unfortunately I do almost > > all my printing with Lightroom which doesn't give me a choice of > > saturation -- it's perceptual or relative only as rendering intent > > with Lightroom. > > > > Help! > > > > In one sense, this is a Lightroom issue, in that they do not support the full > list of intents. What is happening is that you are asking for out of gamut > yellows, and the match is being selected based by Hue and Brightness, without an > emphasis on Saturation, in our Perceptual intent. The color with the closest > density and hue angle does not suit you. Between now and the next major update > to Spyder3Print, there will not be any changes to our color engine, so what > you get is what you get, for the time being. This is only one of several > reasons I don't print from Lightroom. > > On the other hand, the test images you note are filled with oversaturated > colors, colors that you don't actually find in photos, only in vector images and > heavily adjusted images. This test image has lots of yellows that hit 255 red, > and well over 200 green in AdobeRGB. Not colors you're likely to bump into > with actual images. So be sure this problem is a problem for your own files > before you panic, based on this over-the-top test image. Don't judge the > "reasonableness" of these test image yellows by looking at them on your monitor. They > are all outside the gamut of a typical display; most are also outside the gamut > of a Wide Gamut Eizo display...
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Re: "Saturation" versus "Perceptual" rendering intent -- problems with yellow
2008-07-24 by marko.mili
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