I made a program that looks like this: << Right Arrow (0 key) and a left arrow from the CHAR menu followed by X Y << X Y + >> >>.
1) No matter what the program is doing it drops 1 number in the stack above it.
2) If you only enter two numbers and their is no number above the two level stack, you get an error.
3) If you try to enter a number into the program before the point where the variables are initialized, all sorts of weird things happen and it won't let you.
4) You don't end up with any extra variables at the end of the program execution but then again I don't think its actually acting as a compiled local variable with the left arrow added. If you remove it and just use regular local variables theirs no problems.
5) So, can anybody write a simple program using compiled variables so I don't have to PURGE all the variables I use all the time?
1) No matter what the program is doing it drops 1 number in the stack above it.
2) If you only enter two numbers and their is no number above the two level stack, you get an error.
3) If you try to enter a number into the program before the point where the variables are initialized, all sorts of weird things happen and it won't let you.
4) You don't end up with any extra variables at the end of the program execution but then again I don't think its actually acting as a compiled local variable with the left arrow added. If you remove it and just use regular local variables theirs no problems.
5) So, can anybody write a simple program using compiled variables so I don't have to PURGE all the variables I use all the time?
