On 30/12/05, mate_stubb <
mate_stubb@...> wrote:
> Multiple noise sources in a system can be useful. For one thing, two
> noise sources feeding different audio chains sound different than one
> feeding both.
Interesting. I don't understand why. Care to explain Moe?
I realise that theoritically they are different, but why would they
sound different?
Could we really descern, audibly or otherwise, any difference?
I'm struggling to think of a patch or situation where 2 distinct noise
sources would be required?
> They are also useful as sources of randomness - if you need multiple
> random sources at the same time, you need different seeds - without a
> second noise source, I end up having to tie up a couple of high speed
> cross modulating oscillators.
But unless you sample a noise source at exactly the same billisecond
the chances of getting the same result are pretty slim, surely? (yeh,
i know, stop calling you Shirley)
Would not a single noise source to multiple S&H sound the same as
multiple noise sources into multiple S&H? The very analogness of a S&H
means they are highly unlikely
to sample the same point in time as a parallel S&H on the same source
- although I haven't actually tested this, i'm just assuming....
Cheers,
ac