You are already requiring the user to press 'Stop', so it's no longer
hands-free. Having the user press 'Start' again is preferred, rather
than pulling the patch cord, IMO.
Mike
--- In motm@yahoogroups.com, "Paul Schreiber" <synth1@a...> wrote:
> Need to see what the uSeq soon-to-be owners think about how to
implement a certain operational
> mode.
>
> There is a mode called Gated Play. This is ∗currently∗ how the
firmware is written:
>
> a) Apply Gate/LFO signal to the GATE IN jack.
>
> b) Without having to touch any uSeq controls, when GATE is high
(greater than +2.5V), the uSeq
> plays the sequence, starting at the fist note, at the specified
tempo.
>
> c) When GATE goes low, the uSeq ∗immediately∗ stops playing, de-
asserts the GATE outs, and resets
> the sequence to the beginning. When the GATE goes high again, back
to (b).
>
> d) If the user presses the STOP panel button while GATE is high,
the uSeq ∗immediately∗ stops and
> resets.
>
> There is an additional 'constraint' I am pondering. If case (d)
occurs, does the firmware
> ∗require∗ the user to press PLAY in order to 'arm' the uSeq, and
then when a GATE happens, it
> operates as before.
>
> The 'Pro' of the current firmware is that the uSeq becomes "hands
free", meaning you can
> start/stop it "remotely".
>
> The 'Con' is that there is no way to "kill it" with physically
killing the GATE (pulling patch
> cord out/ceasing the GATE source).
>
> Comments?
>
> Paul S.