An example:
Without pause stuffing, you get the "usual" vocoder effects.
Carrier: "wind" , Modulator : voice -> a noisy voice. When
you stop talking, silence.
With pause stuffing, the original signal takes over as long
as you're not talking into the mic. Like, you have that
howling wind, and as soon as you speak, the wind talks.
If you get the transition right, the effect can be stunning.
That's the part I wanted to implement next, when I stopped
working on the MOTM vocoder prototype (for a while).
JH.
Zitat von Tentochi <
tentochi2003@...>:
> Here is what I have found online:
>
> Automatic mixing of either input signal with output to
> avoid silences. Choices of two release times.
>
> In order to prevent unpleasant staccato effects,
> silence bridging (sometimes known as `pause
> stuffing'!) must be used. Depending upon the
> vocoder, a bridging signal, which is derived either
> from the original speech signal of from the excitation
> signal, and the amplitude, harmonic content and attack
> and decay times of which can be varied, is mixed into
> the pauses, thereby providing an audible output
> signal.
>
> --Shemp
>
> > On a vocoder, what exactly is "pause stuffing" and
> > how
> > is it implented? Does it really make much
> > difference
> > in the final output?
>
>
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