A lot of those sounds are running through a Level Control Systems
super duper mega multichannel sound system whose installation was
supervised by my old friend and Cosmic Debris partner Richard Bugg.
Among many other credits, Richard was the mastermind behind the first
OB-MX (before Buchla got ahold of it) or project "Obermoog" a we
called it. Actually, the SEM/Moog filter combination in what became
the MX was half my idea - but that's another story. Trent Reznor ended
up with (and still uses) one of the two original Obermoog prototypes.
Anyway, RB left the evil Gibson empire, worked doing motion control
animation for a number of years, then took over Richard Zvonar's
position at LCS.
I'm trying to talk Bugg into a MOTM system, but he's a pretty hardcore
Emu/Moog guy. He has rather large hybrid modular based around a Moog
System 12B and bunch of Emu modules. It's been pretty much the same
system for 20 years and is still quite functional.
In fact, he regulary took the beast on tour with Cosmic Debris and
Shawn Phillips (anybody remember him? I think he's a Firefighter/EMT
these days down in your neck of the woods, Paul).
Okay, I'll shut up and go to bed now.
Barry
--- In motm@y..., "Paul Schreiber" <synth1@a...> wrote:
> > BTW the sound effects at Tokyo's Disney Sea are incredible. All thanks to
> > MOTM!!! Go Paul!
> >
>
> Thanks to Russell Brower! He now doing sound design for a computer gaming company. Tomita and
> Larry Fast (Synergy) also have music scattered around in various places at that park.
>
> Paul S.