At 4:15 PM -0600 2002/02/26, blip wrote:
> > There must be some other way of getting something close to this with
>> analogue gear. If an oscillator had a hard sync input that didn't
>> completely drain the cap then the detuned saw wave could be created
>> with an appropriate hard sync signal. But generating the hard sync
>> signal would require 6 detuned pulse waves, so you're back to 7
>> oscillators again.
>
>i don't know how to get an osc to partially drain the cap, but as for the
>other part of the problem, you could put a 310 pulse through a 120 which
>would give you 5 detuned pulses. or you could get ∗ten∗ by putting a
>second 310 pulse through the B input as well (i think).
>
But I believe the pulses coming out of the 120 would not be detuned
with each other; they'd be locked to the 310 driving the 120. So
that's not quite the same thing as having them all drifting freely.
On the other hand, that's a good place to start looking for a super
saw substitute. I've made patches using the 120 that have all manner
of weird beating going on that I can't explain.