If it were me, I'd begin with a percussive amplitude envelope, very sharp
attack, fast decay, zero sustain.
I'd probably start with a Sine from a VCO, being swept with another EG,
starting low and quickly rising to supersonic just as the amplitude envelope
goes quiet.
With an LFO also modulating the VCO just a little bit, you could make it so
that every drop was just a little different in pitch.
Maybe a very short, subtle white noise chiff at the start would help, too.
Noise should probably be highpass filtered. Experimentation would be needed,
but that's how I'd start.
-----Original Message-----
From: Roy Harter [mailto:
royh@...]
Sent:Tuesday, 15 May, 2001 2:12 PM
To:
motm@yahoogroups.comSubject:[motm] Making Water
Hello Everyone,
Does anyone know how to make a dribbling/ dropping water sound effect
patch with their MOTM? If you have any ideas please let me know. I
know I have all the modules I need to do it. I just want to know if
there is a more efficient way of linking the modules. I think I am
using more modules in the patch than I actually need. The wetter the
better. Any help will be appreciated. Thanks.
Sincerely,
ROY HARTER
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