if you have a mute at .146 and another at .147, changing the first one to .147 will write over the second one. might be a good way to erase a bunch of mutes though, scroll the time field while on one mute event. the only muting that can be done in step mode is when you call up a pattern and change it's original mute settings and press enter to input the step, it will begin that way in the song. i think what is happening in real time mode is when i press four mutes simultaneously for example, it gets recorded into the event list as four mutes(/or unmutes) from the same track. more testing to do --- In xl7@yahoogroups.com, Matt <somatt@...> wrote: > > page 51 of manual > "Song Record Modes > Realtime Record - Events are stored as they are played on the keypad, > controllers or from the MIDI input port as the single realtime track > plays. The original channel of each event is maintained when recorded. > Step Edit - In this mode, you can single-step through the bar locations > and place Pattern Inserts wherever you want. > Songs store the following information in non-volatile Flash memory: > Song Name & Number > Realtime note & controller information > Track Mutes (these can be recorded in real-time on the linear song track > and supersede the pattern track mutes)" > > it says here you should be able to use track mutes in song mode in real time > or in step time. is the problem that they cannot be on the same tick? > > > On Fri, Mar 25, 2011 at 1:21 PM, Matt <somatt@...> wrote: > > > page 61 of manual > > "Songs can link patterns together to form more complicated arrangements. > > There is also an additional song track which can be used to record notes, > > controllers, pattern mutes or any other MIDI data. Songs can be of any > > length, unlike patterns which are limited to 32 bars." > > so the song track is the extra track which can't take more than one event > > in a tick i guess? > > > > > > > > On Mon, Mar 21, 2011 at 12:33 PM, Atom Smasher <atom@...> wrote: > > > >> > >> > >> On Mon, 21 Mar 2011, Matt wrote: > >> > >> > regardless, why would you need recorded track mutes if you're doing > >> > linear sequencing? cant you just delete note events or whatever from > >> > that time frame you want muted? Seems like there is much less use for > >> > track mutes when things aren't looping. > >> =============== > >> > >> 1) if the mutes don't work out as planned/desired, it's much easier to > >> unmute than it is to replace notes. > >> > >> 2) AFAICT, you can't "just" delete notes in song mode; that would have to > >> be edited in the pattern/loop. > >> > >> 3) it *might* be possible to insert CC7 events and use MIDI volume control > >> > >> to "mute" tracks in song mode (i haven't tried this yet) but it would be a > >> > >> PITA to unmute tracks when the volumes are not all set to 127. > >> > >> > >> -- > >> ...atom > >> > >> ________________________ > >> http://atom.smasher.org/ > >> 762A 3B98 A3C3 96C9 C6B7 582A B88D 52E4 D9F5 7808 > >> ------------------------------------------------- > >> > >> "Never have the armies of the North brought peace, > >> prosperity, or democracy to the peoples of Asia, > >> Africa, or Latin America. In the future, as in the > >> past five centuries, they can only bring to these > >> peoples further servitude, the exploitation of their > >> labor, the expropriation of their riches, and the denial > >> of their rights. It is of the utmost importance that the > >> progressive forces of the West understand this." > >> -- Samir Amin, > >> director of Forum du Tiers Monde in Dakar, Senegal > >> > >> > >> > > > > >
Message
Re: event: mute (song mode)
2011-03-25 by dutchbeats
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