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Re: E-Mu Sequencer + Proteus X

2009-02-18 by steve_the_composer

It looks like there may be some interest, so I will share what I have 
done. So far I have sent audition riffs (using trigger/mutes) and arps 
to the Proteus X. I have also sent a sample pattern using a pattern 
template I had that routes all tracks externally [with dummy data on 
each track so they don't reset to internal].  

Since Proteus X has 64 channels (v. 16 on Proteus XV), I created two 
pattern templates (External->ProtX->A and External->ProtX->B). At this 
point I am not sure that my XP PC can handle as much data as the E-MU 
hardware. Time will tell, if I continue experimenting.

As for problems installing the software and getting it set up, I also 
had problems. I think I ended up installing and uninstalling the 
software a couple of times. At one point I e-mailed or phone Creative 
and they gave me some suggestions.

Also, I tried putting in a couple of older sound cards into my XP, but 
that seemed to strain the Proteus X. Sonar 6 handled the additional 
cards ok, but it seems to have a more well designed audio card 
profiling feature. I could tell Sonar which audio channels to use. 
There was no way to tell the Proteus X software which audio channel to 
use, so I think the drivers got confused. (All WDM, no ASIO.)

To clarify, my version of Proteus X [actually 2x] says that the 
Creative/E-Mu interface [Xmidi2x2] has to be connected in order for the 
software to work. I believe this is true of other non-free versions. Th 
XV version on the other hand, does not require the interface.

--Steve

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