Wogno!
2007-09-22 by plord
So I was noodling around this evening with the Wogglebugs and a Metalbox Sequential Switch and uh...well...something strongly resembling techno happened :) I've uploaded the results to the Files section, as "Wogno 1.mp3". Five minutes, 4.9 Mb. I know, indulgent. What you are hearing: 1. Tempo was controlled by using a joystick to adjust Wog2-R's rate. After a blast of typical Wogglebug noise, it slowly ramps up to a reasonable tempo. 2. The primary "lead line" is all 8 audio outputs of Wog2 sent through a Metalbox Sequential Switch, which is clocked by the LFO out of Wog2-R (all timing information actually comes from Wog2-R's LFO out, via some pulse division). This line is mildly shaped with a Borg 1 filter and a Bananalogue VCS envelope (firing off the /2 trigger of the primary clock), but I largely resisted the urge to turn this into a filter demo. 3. The other joystick controls the rate of Wog2-L, which actually ends up whacking 5 of the 8 steps (Wog2-L main/smooth/woggled outs and both child tones) of the main line. 4. The high hat noise is just Wog1-L, clocked from a mix of the /2 pulse division and some burst gen output, steeply high pass filtered with a Borg II, no CV control at all. The occasional runaway FNARRRRR noises that Norman F. has mentioned can be heard in places; I think mp3 conversion made them worse. 5. The kick is Wog1-R, clocked off the /4 pulse division of the primary clock, through the other half of the Borg 1, strongly shaped by another VCS, resonance up. Honestly, I was running this off the metalbox 8008 kick module for a bit, but there was a whole half of a Borg and half of a Wogglebug just SITTING THERE. If you have a sub, then you may be able to discern that the kick has some drunken, lurching sub-bass movement to it, but on my laptop speakers after mp3 conversion that information is lost :/ There is a bit around the 4 minute mark with only the "woggle-drums", such as they are. Wog2 knobs frobbed along with the Wog2-L rate joystick throughout. Wog1 percussion left alone, mostly. Recorded direct and dry. This patch kept surprising me with parts just begging to be chopped into Recycle or a similar program, sometimes for moments on end. Twisted little melodies, freakouts, grindy bits...I've been playing the patch for literally hours. I thought y'all might like to hear how a Wogglebug might be "played", even if the end result is a bit of mindless foot fodder. Anyway. Enjoy, or not. Paul