Hi Mark first off, i should point out that the classic VCO is the only 300 module i don't have... but i have a pretty good idea how it works. glide/portamento is an intergration(lag or filtering) process that is applied to your CV SOURCE... so this is just brainstorming... but try this: CV->Gate In AR Env Out->1/V oct in then your Attack & Release slew time controls would shape the character of the portamento like i said, i don't have a Classic VCO so i'd love to know if i guessed right or if i'm completely and utterly wrong tgiF! -doc --- In wiardgroup@yahoogroups.com, Mark Griffiths <mark@...> wrote: > > Sorry for another basic question. I'm trying to add glide (portmento)�to a simple patch. > � > On the Classic VCO I tried > � > Gate to Gate in, > CV to 1/V > AR Env to FC1 > � > But I don't think I'm quite getting it. Am I doing the right thing and I just need to fiddle some more? > � > Thanks in advance! > � > � > regards, Mark� >
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Re: Another basic question - Glide
2009-03-20 by drmabuce
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