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Controller Module Brainstorming

Controller Module Brainstorming

2000-03-26 by Fred Becker

I just noticed the W--- synth compay has a "controller module" shown on 
their home page:

http://www.wiard.com/index.html

Others have pointed this out before.  It has two joy sticks, a patch bay 
and a voltmeter.  It fits in a 19" rack, so it is not really purely modular 
with their system in a design sense, but rather an "add on."

I'd rather like to see the MOTM one be two or three spaces, with two 
joysticks, two ribbon controllers and possibly some generic CV knobs, with 
CV outs for all.  What is the current idea for this module?  Does it have a 
number yet?

Another concept would be a for a controller module to make use of all five 
fingers of the hand.  Such a module might be a four-space module with small 
sloping indentations and five small ribbon controllers for the hand, laid 
out in a hand shape.  Pure manual control!  [Oh, and a big knob in the 
center of the thing which rotates with the palm, for volume control or 
something.  Or maybe the whole assembly with the five controllers could be 
mounted in a circular housing which rotates by wrist control.  That is 
probably going overboard].  Instead of ribbon controllers, which might be 
hard to get, five smallish mod wheels could be arranged in a hand 
pattern.  Another option is just five joysticks.  They could have thimble 
attachments for better grip.  Perhaps the simplest approach to this would 
be five slider controls such as found on a mixer.  Perhaps the hand pattern 
could be dispensed with and just four sliders could be mounted parallel 
vertically.  Of course everyone would want two modules, one for each 
hand.  Oh, maybe there could be four sliders for the fingers, and one 
joystick for the thumb.  Such a controller would be a fun way to control a 
sequencer, for instance.  Each finger could control the pitch of a tone or 
group of tones in a sequence.  Or they could control cutoff frequencies on 
a bank of filters.

Tentochi and others were talking about this in January:

Date: Fri, 28 Jan 2000 01:28:30 -0500
Show quoted textHide quoted text
From: "Tentochi" <tentochi@...>
Subject: [motm] Joystick/Controller panel requested
Content-Type: text/plain; charset=iso-8859-1
Content-Transfer-Encoding: 8bit
X-UIDL: bfid9lcKe9"'P!!Ge>e9

I am EXTREMELY interested in having an MOTM joystick.  Should it be a 
satellite box to which it is connected to its own 1U control panel?  Or 
should there be 2 or 3 mounted on a 2U panel?

I would also like to see a control panel (I know I have mentioned this 
before) with essentially buttons, switches and sliders on it is some 
ergodynamic, novell layout.

--Shemp

And Steve wrote this in February:

Date: Wed, 2 Feb 2000 11:20:59 EST
From: RevTor@...
Subject: [motm] Hello list  (LONG)
Content-Type: text/plain; charset=US-ASCII
Content-Transfer-Encoding: 8bit
X-UIDL: ,IBe9$Dnd9'n\!!n<ed9
(snip)
I had ideas for a few cool modules last night..
Ill give brief rundowns and if any one wants any more info just ask..
(snip)
The second idea I had was for a maybe 4 or 5 u wide panel with a matrix 
of  LED's that you could control by row or column with CV's to make them 
light up and switch color etc...   Might not be too practical or useful, 
but would be cool, no?
Third Idea was for a controller.  All analog, all CV's/trigs.  Instead of a 
keyboard, how about a giant piece of ribbon controller surface maybe 8 by 
15 or 12 by 12 inches for equal x-y axis response.  You could play it with 
a finger or maybe even get a method for it to read how many and where your 
fingers touched down on the plate and then the CV's would track your 
fingers.  Polyphonic ribbon controller.  but you'd need outs for each 
finger..  hmm  gonna have to think about this one a little..  maybe two 
panels side by side, separate one for each hand.  Ok, we could limit it to 
two fingers.. would be fun

~Steve

The archives have a lot of prior discussion about joystick and controller 
modules.  Larry Hendry was building one DIY.  Is it completed, 
Larry?  Other talk has been about rotary switches for various functions.

Fred

RE: [motm] Controller Module Brainstorming

2000-03-28 by David Bivins

At this point (anyone who bothers to follow my blatherings knows I change my
mind at least twice a day), I would welcome a "stand-alone" interface module
that could sit on table or stand in front of the modular. Part of this bias
is the way my cases sit atop a desk; my sequencers (FR777, TB-303, TR-606)
sit in front of it at the proper ergonomic level.

I'd rather not see manual controllers (other than the knobs!) placed on a
vertical plane. If they have to be mounted in a rack, a sloped surface would
be preferable. Better yet, provide the controller module in two forms: one
for standard rackmounting, another with the jacks broken out so that they
can be mounted on the back of a tabletop box. Or just make the rackmount one
and recommend a hacksaw blade that will cut through 1/8" aluminum so I can
mount the top section of the module in the front of the box and place the
jack field in the back of the box (facing the modular). I'm serious. I'll do
it if I have to.

Lots of lurv,

David.
Show quoted textHide quoted text
> From: Fred Becker <mach25@...>
>
> I just noticed the W--- synth compay has a "controller module" shown on
> their home page:
>
> http://www.wiard.com/index.html
>
> Others have pointed this out before.  It has two joy sticks, a patch bay
> and a voltmeter.  It fits in a 19" rack, so it is not really
> purely modular
> with their system in a design sense, but rather an "add on."
>
> I'd rather like to see the MOTM one be two or three spaces, with two
> joysticks, two ribbon controllers and possibly some generic CV
> knobs, with
> CV outs for all.  What is the current idea for this module?  Does
> it have a
> number yet?

RE: Controller Module Brainstorming

2000-03-29 by mark scetta

Message: 14
Date: Tue, 28 Mar 2000 12:43:38 -0800
Show quoted textHide quoted text
From: improv@...
Subject: RE: Controller Module Brainstorming
 >From: "Tkacs, Ken" <ken.tkacs@...>

 >>I thought the idea of using stock PC joysticks that could plug into standard
 >>connectors on the module faceplates was a clever one.
 >>
 >Did anybody else pick up on the Electronics Goldmine deal on PC Jr.
 >joysticks? I think someone on this list turned me on to this. I got 6 of
 >them for $1.79 each, had to get 6 to meet the $10.00 minimum order. The
 >reason I'm asking is that I'd like to know how other people are planning on
 >using these joysticks. My original plan was to make a controller surface in
 >a slope-top box, with a bunch of joysticks, trigger buttons and maybe a
 >ribbon. Unfortunately, these PC Jr joysticks don't seem like they'd migrate
 >to another box easily, there's a plastic inverted pyramid built into the
 >plastic case that seems like it'd be pretty hard, at least with my limited
 >wood- and metal-working skills, to duplicate. So now, I'm thinking about
 >doing the panel mount interface route: Build a MOTM panel that has the
 >input and output CV jacks, and connect the joystick to that. Anybody else
 >got any ideas?


yes this is what i'm doing with the PC Jr. joystick, leaving the cord 
length to use it remotely (not housed in a module), just cutting off the 
end connector, removing the internal capacitors and bringing the X & Y 100k 
pot outputs to 1/4" neutrik plugs.  i have not yet determined if i'll want 
to put trimmer pots on them. it's working so far.

the FIRE button (oops i'm shouting 'fire' in a small room) will go to a 
custom 1/4" jack in my MOTM custom preamp module, wired to +15v thru a 
couple of resistors for use as a trigger button. can anyone recommend what 
voltage i should use for this? i was thinking that 7v  was a nice 
compromise. (?)

mark
hazy regards from providence

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