Mark writes: >>That's what you said you used, and as you continue to argue for "actually playing" that would further imply the use of MIDI since there are few CV controllers that produce more than trigger/gate and a single voltage.<< What I've used? This filter bank doesn't exist so I haven't used it. And even if I used something with other midi non-modular synths, that has little to do with a module for an analog modular synth which would have a CV input for shifting the bank. >>No, others said variable frequency, variable bandwidth, and variable gain for each band.<< You'll have to take that up with them. But as in parametric EQ vs graphic EQ, parametrics have fewer bands because you have more control, while graphics just give you a bunch of bands so if you want variable bandwidth, just pull up more sliders, or for the freq you want, you'll already have a band at or near it. >>The problem is that a 31-band graphic EQ would be something like 7U in MOTM format (and would likely cost more than twice as much as a Klark-Teknic). Even ignoring the global parameters, you still have one knob per band. How many bands does this thing have?? Even if it somehow managed to use sliders instead of knobs, it would still be huge and expensive.<< Since I was thinking of programming a virtual version or short of that wiring up something similar in Reaktor I've calculated some of this out. IIRC it would be about 52 to 56 bands. It has to use sliders for giving you a representation of the shape of the filtering like a graphic EQ. It would need about a 12U width. Global parameters go below the sliders. Huge doesn't mean expensive. I'm looking at my Alesis Ion which I bought new for $540. It has a panel much larger than this filter bank hypothetically would and it's a complete synth. You're basing things on motm product pricing. Other companies put out sequencers that are nearly as large, and they do fine. >>Oh, I'm listening, but you haven't said anything about it until now, and you are still being rather vague.<< That's because this whole thing was brought up by somebody else, I had mentioned that I had already milled the idea over but because of the current lethargic attitude toward synthesis it probably wouldn't sell well. I mentioned some things it could do, but it didn't seem like getting into details like how much space it would take up, how the panel would be laid out, or band count was applicable yet. Either there is a need for a complex filter bank or not. >>Perhaps he wouldn't, but I don't see how techno isn't musical or melodic. You seem to be equating music with sounding like an acoustic instrument, which seems like an awfully odd position for an electronic musician :)<< Techno isn't musical or melodic. You need musical elements for something to be musical and melody to be melodic. That's also a group that gets off on the most simplistic sounds imaginable. Does a simpler synth than the TB-303 even exist? Maybe a turntable. SH-101, Juno-60, boring 1 osc synths, simple filter sweeps, chirpy sounds, farty sounds. When they want something more complex they just sample somebody elses work. That's not the group that's going to spend hours/days crafting some acoustically realistic acoustic-like instrument sound nor has the knowledge or expertise to even do so in the first place. And as an electronic musician I'm interested in electronic music, not bleeps and bloops or ghetto noises. >>So you are saying if people went beyond basic patching with their modulars they would discover problems in other synths they might not even use??<< Here we go again. I'm saying that synths are being released either full of bugs or limitations and nobody is noticing. Why? Because of the simplistic use of synths. That's everywhere. It's a global problem. It's not like analog modular synth owners are exempt from that. They're doing the same kinds of sounds and music as other synth users are doing, and most of them are the same people, since most people have more than one synth. >>So we agree that the interface is important.<< Yes, that was the very point of even suggesting doing it in hardware instead of in a computer in the first place. >>What I'm arguing is that I still don't see how such an interface could be implemented without it being prohibitively huge and expensive...If you are saying it would be something like 5U, cost $2K, and be of little interest to anyone besides those who are doing imitative synthesis, then I agree its market is "almost non-existent".<< Why would a little extra metal cost so much? I'm talking a few inches wider than a standard 19" piece of rack gear. I have three racks of 19" gear. Some of it is dirt cheap. There's no problem there. Obviously it would be in the hundreds of dollars range, not the thousands. As far as hardware, it's just a big digital graphic EQ. You're making way too much of it, especially since it doesn't and probably won't even exist. Speaking of a digital EQ, I have the schematics to a high end digital graphic EQ which could literally almost be used as is, only changing the number of sliders and buttons and adding a CV input. It has at least 62 sliders and some buttons, is way overpriced at a list of $1000. It's plenty easy to come in well below that price. -Elhardt
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Re: [motm] Re: Imitative Synthesis and Implications for Hardware
2007-06-22 by Kenneth Elhardt
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