Michel Havenith writes: >>Just to give you some other specific violin sound items to think about: try listening to (for instance) a g2 played on E string and then to the same g2 played on A string - quit a different sound. Or a G (1 octave below g1) on the D string compared to the same G on the G string. Both are sounding dramaticaly different. And what about spiccato, short spiccato, broad spiccato, staccato, detach\ufffd and many more bowing techniques that will nut just slightly, but totally change the sound character? Les already indicated that a lot of parameters are needed to get a convincing string sound and I'm not talking about "every possible obscure form of playing" here! Your answer could be that only the good string players can manage these techniques, but then I guess in trying to synthesize a 'real' string sound you want to go further then playing 'Old Mac Donald' on two strings?<< Boy, you're way behind on e-mail it looks like. Synthesizing 4 different versions of every note just because it's possible for a violinist to do, isn't important. I don't even know of any really indepth sample libraries that go that far. That won't make a synthesized violin sound any more real. As for bowing styles, some of that will be controlled by velocity, foot pedals and foot switches. I have many string sample libraries and am well aware of the different styles. I think some people are missing the point though. I want realistic sounding strings with beautiful tones and smooth expressiveness (no cross switching but morphing between all parameters). They will be good for fast and slow playing (samples usually sound fake for fast stuff), such as typical Baroque music or generic solo string parts. What people seem to think is that I have to mimic every little nuance that might be heard in the most complex and extreme romantic era violin concerto. That's not what I'm going for and it's an impossible goal anyway. I can go beyond 'Old Mac Donald' even on my years old Nord Mod strings, and some people have even questioned whether they were manipulated samples of some sort, and some others wanted to buy them from me. They were only a starting point or a test, but if they can generate that kind of interest then something 10 times better could make a great product. It will fill the missing gap that the latest physical modeling synths still can't do. -Elhardt
Message
[motm] Re: motm_strings - processed body resonance
2003-01-21 by elhardt@att.net
Attachments
- No local attachments were found for this message.