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[motm] motm_strings - processed body resonance (early attempts)

2003-01-02 by elhardt@att.net

I uploaded the file "motm_strings.mp3" into the files section. They are early 
experiments processing the motm with violin/cello like body resonance, from a 
month or two ago. I didn't post them as I was waiting to do something better 
(less hollow, more real), but since JH seemed to like them, others may find 
them interesting, especially those who want to hear more than one note. The 1st 
example showing the raw MOTM tone and then the processed tone clearly shows the 
electronic equal of what I wanted to try using a transducer attached to a real 
instrument, for those who remember that thread. Other than foot pedal for 
volume, there are no real-time dynamics in these snippets. Read the following 
directions and notes first.

Notes:
This demo needs to be listened to through headphones only. Playing through
speakers can cause any of the following: * Can make some of the highly
resonant strings sound like they're playing through a hollow glass tube or
sound digital, scratchy and artificial in nature * Highly resonant sounds
will most likely cause distortion and clipping through speakers even at
relatively low volume * Can result in lack of sound detail or sound like
crap. I've experienced all of these, so if you ignore the headphone rule
don't come complaining to me about that the demo sounds lousy.

1) First example plays the raw synthesized sound used for input into the 
electronic wood resonator, then shows the dramatic change created by the cello 
wood resonator. The effect is almost too extreme here and sounds like a huge 
round cello on steroids.

2) Next shows the difference between a cello tone and a violin tone. The 
difference in size of the sound of the instruement is mostly do to the 
different placement of main wood and air resonances.

3) Plays a short rising scale emulating a 16 piece string orchestra. Each 
instrument is recorded one at a time and positioned differently in the stereo 
field. With intensionally played inaccuracies and differing bits of portamento 
per instrument, the effect is quite realistic.

4) Shows a piece of music using the above technique.

-Elhardt

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