A lot of those sounds are running through a Level Control Systems super duper mega multichannel sound system whose installation was supervised by my old friend and Cosmic Debris partner Richard Bugg. Among many other credits, Richard was the mastermind behind the first OB-MX (before Buchla got ahold of it) or project "Obermoog" a we called it. Actually, the SEM/Moog filter combination in what became the MX was half my idea - but that's another story. Trent Reznor ended up with (and still uses) one of the two original Obermoog prototypes. Anyway, RB left the evil Gibson empire, worked doing motion control animation for a number of years, then took over Richard Zvonar's position at LCS. I'm trying to talk Bugg into a MOTM system, but he's a pretty hardcore Emu/Moog guy. He has rather large hybrid modular based around a Moog System 12B and bunch of Emu modules. It's been pretty much the same system for 20 years and is still quite functional. In fact, he regulary took the beast on tour with Cosmic Debris and Shawn Phillips (anybody remember him? I think he's a Firefighter/EMT these days down in your neck of the woods, Paul). Okay, I'll shut up and go to bed now. Barry --- In motm@y..., "Paul Schreiber" <synth1@a...> wrote: > > BTW the sound effects at Tokyo's Disney Sea are incredible. All thanks to > > MOTM!!! Go Paul! > > > > Thanks to Russell Brower! He now doing sound design for a computer gaming company. Tomita and > Larry Fast (Synergy) also have music scattered around in various places at that park. > > Paul S.
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Re: Not quite.....
2002-05-04 by coyoteous
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