> It is killer and very useful but I should point out that it is limited > to lower frequencies. That's not necessarily a bad thing... > A typical flanger would use a 512 or 1024 BBD and > offer delays less than 1mS. Actually the delay time in the MXRs I've got goes up to around 5ms or so, and sweeps back down to a hair above 1ms. I can't remember whether the chips are 512s or 1024s; it's been awhile since I had the cover off and the 'scope probes in it. > A dedicated flanger module would be nice if I could find a good batch of > BBDs.... Newbie question: what do you use in the Time Machine as the delay element? I don't have one yet. I've wondered whether you were able to scrounge up a batch of Reticon chips or something. --Adam
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Re: [motm] MOTM Flanger?
2002-04-11 by Adam Schabtach