You go Paul. I think even I might be able to handle this (after you explain to me how it works). HAHA Larry ---------- > From: Paul Schreiber <synth1@...> > To: motm@onelist.com > Subject: [motm] Seq Development Environment > Date: Friday, August 27, 1999 3:39 PM > > From: "Paul Schreiber" <synth1@...> > > Quick thoughts. > > 1) I plan to code in assembler, because > > a) the assembler is *FREE* > b) the C compiler is $800 > c) I have written over 600,000 lines of 8051 assembler code and 0 lines of C > code > d) I have *already written* 1/5th of the Seq code 1.0 already > > 2) The assembler code source will be posted to *encourage* hacking. People > not hacking the code > will be made fun of :) (Hack #1: have your name scroll across the display at > power-up). > > 3) Yes, you can turn it into a > > a) ADADRSRDDARDR.... EG > b) LFO > c) MIDI-2-CV > d) Sampler (!!?! heee hee) > > I plan to license the Keil Software (www.keil.com) Rom-based debugger. This > is a ~3K > program that is in every Seq. It talks to a serial port, and to a W95-based > program. This program > allows you to > > a) download the assembled code (Intel HEX format) > b) single-step it > c) disassemble it > d) run to a breakpoint > e) dump register & memory contents > > So, you can find bugs pretty easily *without* a decicated "evaluation board" > or "ROM emulator". > > Paul S. > > > > --------------------------- ONElist Sponsor ---------------------------- > > ONElist: home to the world's liveliest email communities. > > ------------------------------------------------------------------------
Message
Re: Seq Development Environment
1999-08-28 by J. Larry Hendry
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