P*IA sold a kit back in the 80s that generated 8 triangle and 8 sawtooth waves that were phase locked 45 degrees apart. I still have one (somewhere). It's conceptually simple to generate these waves digitally. Going from memory, the circuit worked like this... A sawtooth wave is just a counter going up (or down) that rolls over. A triangle wave is created by XOR-ing the most significant bit of the sawtooth wave with the other bits. To get the phase offsets, just add a constant to each sawtooth. The P*IA kit used an 8 bit counter, so the offsets for each sawtooth were: 0x00, 0x20, 0x40 ... 0xE0. The biggest limitation I found was with the 8 bit resolution of the waves. There was quite a bit of zipper noise, particularly when the VCAs were closing down (I was using SSM-2020 chips for VCAs). I'm sure somebody could build one today with 12 bit (or better) resolution. Perhaps a future MOTM module? At 8:40 AM -0500 3/6/01, Microtonal wrote: >Shepard tones require 8 or more phase locked triangle and sawtooth waves >driving 8 oscillators and amplifiers. MOTM and no other modular that I know >of has phase locked LFOs, though Doepfer has a dedicated Shepard Function >generator, model A-191. The magazine Polyphony (now Electronic Musician) >had a design and maybe even a kit ages ago to create the phase locked >control voltages, but you still needed 8 VCOs and VCAs to complete the >effect. > >The effect is not limited to infinite pitch effects, you can use if for >infinite phasing and other effects as well. > >John Loffink >microtonal@... > >> >> Does anyone know how to patch existing MOTM modules to create the >> Shepard Function "Barber Pole" effect? Or any other non-repeating > > patches? I like listening to my synths play themselves... >> -- ------------------------------------------------------------------------ Scott Juskiw scott@...
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Re: [motm] Shepard Functions with MOTM?
2001-06-03 by Scott Juskiw
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