Interesting comments. I'd thought that summing the EG's output with a given CV source would be nearly as useful as a full featured (meaning reversing attenuated) VC Sustain input in most cases, apparently not. The only thing I'd add to your comments is that I find that the R stage to be very useful in making "natural" sounding patches with a CV coming from a keyboard (for example) -- I found I was usually using the same CV source for both the D and R CV inputs which gave rise to my idea of a single input with reversing attenuators for the three time intervals. I believe this discussion to be academic (unfortunately) since I haven't seen any interest in Paul's part on building a VC EG in some time -- but very good discussion nonetheless! JB In a message dated 4/1/2001 4:11:39 AM, jhaible@... writes: >99% of my patches that make use of the CV inputs at all are >controlling Decay or Sustain. A (S&H) random voltage on Decay is my >favorite means to animate sequencer patterns. And Sustain is often >controlled >from a pedal or aftertouch. IMO it's important that the sustain level can >be both increased and decreased after the attack-decay phase with the >external >CV. Increasing the sustain level would be lagged with the attack time >constant >and decreasing sustain level would be lagged with the decay time constant. >That's the natural way to implement it, and musically very usefull and >"smooth". >Modulating Attack time with velocity is an obvoious choice as well. >
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Re: [motm] Super VC DADSR EG
2001-04-01 by jwbarlow@aol.com
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